mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-08 19:34:09 +01:00
eed041d629
By: md_5 <git@md-5.net>
53 lines
2.1 KiB
Diff
53 lines
2.1 KiB
Diff
--- a/net/minecraft/world/inventory/ContainerFurnace.java
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+++ b/net/minecraft/world/inventory/ContainerFurnace.java
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@@ -14,6 +14,11 @@
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import net.minecraft.world.level.World;
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import net.minecraft.world.level.block.entity.TileEntityFurnace;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.inventory.CraftInventoryFurnace;
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+import org.bukkit.craftbukkit.inventory.CraftInventoryView;
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+// CraftBukkit end
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+
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public abstract class ContainerFurnace extends ContainerRecipeBook<SingleRecipeInput, RecipeCooking> {
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public static final int INGREDIENT_SLOT = 0;
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@@ -31,6 +36,22 @@
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private final Recipes<? extends RecipeCooking> recipeType;
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private final RecipeBookType recipeBookType;
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+ // CraftBukkit start
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+ private CraftInventoryView bukkitEntity = null;
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+ private PlayerInventory player;
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+
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+ @Override
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+ public CraftInventoryView getBukkitView() {
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+ if (bukkitEntity != null) {
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+ return bukkitEntity;
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+ }
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+
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+ CraftInventoryFurnace inventory = new CraftInventoryFurnace((TileEntityFurnace) this.container);
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+ bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
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+ return bukkitEntity;
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+ }
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+ // CraftBukkit end
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+
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protected ContainerFurnace(Containers<?> containers, Recipes<? extends RecipeCooking> recipes, RecipeBookType recipebooktype, int i, PlayerInventory playerinventory) {
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this(containers, recipes, recipebooktype, i, playerinventory, new InventorySubcontainer(3), new ContainerProperties(4));
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}
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@@ -47,6 +68,7 @@
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this.addSlot(new Slot(iinventory, 0, 56, 17));
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this.addSlot(new SlotFurnaceFuel(this, iinventory, 1, 56, 53));
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this.addSlot(new SlotFurnaceResult(playerinventory.player, iinventory, 2, 116, 35));
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+ this.player = playerinventory; // CraftBukkit - save player
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int j;
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@@ -104,6 +126,7 @@
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@Override
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public boolean stillValid(EntityHuman entityhuman) {
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+ if (!this.checkReachable) return true; // CraftBukkit
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return this.container.stillValid(entityhuman);
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}
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