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17fe7a1b43
Looking over the code, this appears to be one "high risk but hopefully unlikely that plugins are causing this to break", this line is however redundant leftovers from spigots tick limiter patch, which should be doing nothing as-is.
79 lines
3.8 KiB
Diff
79 lines
3.8 KiB
Diff
From 2419083c0b4fd0a0f99df2c3c0fbb40cf3530960 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 4 Jul 2018 03:39:51 -0400
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Subject: [PATCH] Avoid Chunk Lookups for Entity/TileEntity Current Chunk
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In many places where we simply want the current chunk the entity
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is in, instead of doing a hashmap lookup for it, we now have access
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to the object directly on the Entity/TileEntity object we can directly grab.
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Use that local value instead to reduce lookups in many hot places.
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 24d169eee..bf563df53 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -1110,9 +1110,8 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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int i = entity.chunkX;
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int j = entity.chunkZ;
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- if (entity.inChunk && this.isChunkLoaded(i, j, true)) {
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- this.getChunkAt(i, j).b(entity);
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- }
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+ Chunk chunk = entity.getCurrentChunk(); // Paper
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+ if (chunk != null) chunk.removeEntity(entity); // Paper
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// CraftBukkit start - Decrement loop variable field if we've already ticked this entity
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int index = this.entityList.indexOf(entity);
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@@ -1196,9 +1195,8 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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int k = entity.chunkX;
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j = entity.chunkZ;
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- if (entity.inChunk && this.isChunkLoaded(k, j, true)) {
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- this.getChunkAt(k, j).b(entity);
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- }
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+ Chunk chunk = entity.getCurrentChunk(); // Paper
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+ if (chunk != null) chunk.removeEntity(entity); // Paper
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//} // Paper - merge
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//for (Entity e : this.g) { // Paper - merge
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@@ -1261,9 +1259,10 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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j = entity.chunkX;
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int l = entity.chunkZ;
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- if (entity.inChunk && this.isChunkLoaded(j, l, true)) {
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- this.getChunkAt(j, l).b(entity);
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- }
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+ // Paper start
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+ Chunk chunk = entity.getCurrentChunk();
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+ if (chunk != null) chunk.removeEntity(entity);
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+ // Paper end
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guardEntityList = false; // Spigot
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this.entityList.remove(this.tickPosition--); // CraftBukkit - Use field for loop variable
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@@ -1308,7 +1307,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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BlockPosition blockposition = tileentity.getPosition();
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// Paper start - Skip ticking in chunks scheduled for unload
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- net.minecraft.server.Chunk chunk = this.getChunkIfLoaded(blockposition);
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+ net.minecraft.server.Chunk chunk = tileentity.getCurrentChunk();
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boolean shouldTick = chunk != null;
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if(this.paperConfig.skipEntityTickingInChunksScheduledForUnload)
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shouldTick = shouldTick && chunk.scheduledForUnload == null;
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@@ -1344,8 +1343,11 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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tilesThisCycle--;
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this.tileEntityListTick.remove(tileTickPosition--);
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//this.tileEntityList.remove(tileentity); // Paper - remove unused list
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- if (this.isLoaded(tileentity.getPosition())) {
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- this.getChunkAtWorldCoords(tileentity.getPosition()).d(tileentity.getPosition());
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+ // Paper start
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+ net.minecraft.server.Chunk chunk = tileentity.getCurrentChunk();
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+ if (chunk != null) {
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+ chunk.removeTileEntity(tileentity.getPosition());
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+ // Paper end
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}
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}
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}
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--
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2.21.0
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