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https://github.com/PaperMC/Paper.git
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03a4e7ac75
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 37262de8 PR-812: Add Registry#match(String) d6b40162 SPIGOT-4569: Add more BlockData API f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero() 91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more 426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome 0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions CraftBukkit Changes: a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged 6aeb5e4c3 SPIGOT-4569: Implement more BlockData API 7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more 7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome 7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
181 lines
12 KiB
Diff
181 lines
12 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sun, 27 Mar 2022 13:51:09 -0400
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Subject: [PATCH] Pass ServerLevel for gamerule callbacks
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index 5b46cabf4f2e2a1f7feaad378dd98d64aeef8671..51b3db0b6c2cede95b584268e035c0fb36d38094 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -304,7 +304,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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//DedicatedServer.LOGGER.info("Done ({})! For help, type \"help\"", s); // Paper moved to after init
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if (dedicatedserverproperties.announcePlayerAchievements != null) {
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- ((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, this);
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+ ((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, null); // Paper
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}
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if (dedicatedserverproperties.enableQuery) {
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index c8a8570b694e649886a46cd9776acd8d748a92a7..a29c3a4314d6ac4b18dd873dd6260488efcb8a89 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2877,7 +2877,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.player = this.server.getPlayerList().respawn(this.player, false);
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if (this.server.isHardcore()) {
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this.player.setGameMode(GameType.SPECTATOR, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.HARDCORE_DEATH, null); // Paper
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- ((GameRules.BooleanValue) this.player.getLevel().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.server);
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+ ((GameRules.BooleanValue) this.player.getLevel().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.player.getLevel()); // Paper
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}
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}
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break;
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diff --git a/src/main/java/net/minecraft/world/level/GameRules.java b/src/main/java/net/minecraft/world/level/GameRules.java
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index fa8cd4438c19a262272da47985a57f7e84654f1b..663c1d8c1611af915a1bae733920dd75ad73feb1 100644
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--- a/src/main/java/net/minecraft/world/level/GameRules.java
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+++ b/src/main/java/net/minecraft/world/level/GameRules.java
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@@ -51,7 +51,7 @@ public class GameRules {
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public static final GameRules.Key<GameRules.BooleanValue> RULE_SENDCOMMANDFEEDBACK = GameRules.register("sendCommandFeedback", GameRules.Category.CHAT, GameRules.BooleanValue.create(true));
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public static final GameRules.Key<GameRules.BooleanValue> RULE_REDUCEDDEBUGINFO = GameRules.register("reducedDebugInfo", GameRules.Category.MISC, GameRules.BooleanValue.create(false, (minecraftserver, gamerules_gameruleboolean) -> {
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int i = gamerules_gameruleboolean.get() ? 22 : 23;
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- Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator();
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+ Iterator iterator = minecraftserver.players().iterator(); // Paper
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while (iterator.hasNext()) {
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ServerPlayer entityplayer = (ServerPlayer) iterator.next();
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@@ -71,7 +71,7 @@ public class GameRules {
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public static final GameRules.Key<GameRules.BooleanValue> RULE_DISABLE_RAIDS = GameRules.register("disableRaids", GameRules.Category.MOBS, GameRules.BooleanValue.create(false));
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public static final GameRules.Key<GameRules.BooleanValue> RULE_DOINSOMNIA = GameRules.register("doInsomnia", GameRules.Category.SPAWNING, GameRules.BooleanValue.create(true));
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public static final GameRules.Key<GameRules.BooleanValue> RULE_DO_IMMEDIATE_RESPAWN = GameRules.register("doImmediateRespawn", GameRules.Category.PLAYER, GameRules.BooleanValue.create(false, (minecraftserver, gamerules_gameruleboolean) -> {
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- Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator();
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+ Iterator iterator = minecraftserver.players().iterator(); // Paper
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while (iterator.hasNext()) {
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ServerPlayer entityplayer = (ServerPlayer) iterator.next();
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@@ -164,13 +164,13 @@ public class GameRules {
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((GameRules.Type<T>) type).callVisitor(consumer, (GameRules.Key<T>) key); // CraftBukkit - decompile error
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}
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- public void assignFrom(GameRules rules, @Nullable MinecraftServer server) {
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+ public void assignFrom(GameRules rules, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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rules.rules.keySet().forEach((gamerules_gamerulekey) -> {
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this.assignCap(gamerules_gamerulekey, rules, server);
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});
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}
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- private <T extends GameRules.Value<T>> void assignCap(GameRules.Key<T> key, GameRules rules, @Nullable MinecraftServer server) {
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+ private <T extends GameRules.Value<T>> void assignCap(GameRules.Key<T> key, GameRules rules, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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T t0 = rules.getRule(key);
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this.getRule(key).setFrom(t0, server);
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@@ -238,10 +238,10 @@ public class GameRules {
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private final Supplier<ArgumentType<?>> argument;
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private final Function<GameRules.Type<T>, T> constructor;
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- final BiConsumer<MinecraftServer, T> callback;
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+ final BiConsumer<net.minecraft.server.level.ServerLevel, T> callback; // Paper
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private final GameRules.VisitorCaller<T> visitorCaller;
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- Type(Supplier<ArgumentType<?>> argumentType, Function<GameRules.Type<T>, T> ruleFactory, BiConsumer<MinecraftServer, T> changeCallback, GameRules.VisitorCaller<T> ruleAcceptor) {
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+ Type(Supplier<ArgumentType<?>> argumentType, Function<GameRules.Type<T>, T> ruleFactory, BiConsumer<net.minecraft.server.level.ServerLevel, T> changeCallback, GameRules.VisitorCaller<T> ruleAcceptor) { // Paper
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this.argument = argumentType;
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this.constructor = ruleFactory;
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this.callback = changeCallback;
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@@ -273,10 +273,10 @@ public class GameRules {
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public void setFromArgument(CommandContext<CommandSourceStack> context, String name, GameRules.Key<T> gameRuleKey) { // Paper
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this.updateFromArgument(context, name, gameRuleKey); // Paper
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- this.onChanged(((CommandSourceStack) context.getSource()).getServer());
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+ this.onChanged(((CommandSourceStack) context.getSource()).getLevel()); // Paper
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}
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- public void onChanged(@Nullable MinecraftServer server) {
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+ public void onChanged(@Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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if (server != null) {
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this.type.callback.accept(server, this.getSelf());
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}
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@@ -297,7 +297,7 @@ public class GameRules {
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protected abstract T copy();
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- public abstract void setFrom(T rule, @Nullable MinecraftServer server);
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+ public abstract void setFrom(T rule, @Nullable net.minecraft.server.level.ServerLevel level); // Paper
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}
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public interface GameRuleTypeVisitor {
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@@ -313,7 +313,7 @@ public class GameRules {
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private boolean value;
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- static GameRules.Type<GameRules.BooleanValue> create(boolean initialValue, BiConsumer<MinecraftServer, GameRules.BooleanValue> changeCallback) {
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+ static GameRules.Type<GameRules.BooleanValue> create(boolean initialValue, BiConsumer<net.minecraft.server.level.ServerLevel, GameRules.BooleanValue> changeCallback) { // Paper
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return new GameRules.Type<>(BoolArgumentType::bool, (gamerules_gameruledefinition) -> {
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return new GameRules.BooleanValue(gamerules_gameruledefinition, initialValue);
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}, changeCallback, GameRules.GameRuleTypeVisitor::visitBoolean);
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@@ -341,7 +341,7 @@ public class GameRules {
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return this.value;
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}
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- public void set(boolean value, @Nullable MinecraftServer server) {
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+ public void set(boolean value, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = value;
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this.onChanged(server);
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}
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@@ -371,7 +371,7 @@ public class GameRules {
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return new GameRules.BooleanValue(this.type, this.value);
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}
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- public void setFrom(GameRules.BooleanValue rule, @Nullable MinecraftServer server) {
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+ public void setFrom(GameRules.BooleanValue rule, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = rule.value;
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this.onChanged(server);
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}
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@@ -381,7 +381,7 @@ public class GameRules {
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private int value;
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- private static GameRules.Type<GameRules.IntegerValue> create(int initialValue, BiConsumer<MinecraftServer, GameRules.IntegerValue> changeCallback) {
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+ private static GameRules.Type<GameRules.IntegerValue> create(int initialValue, BiConsumer<net.minecraft.server.level.ServerLevel, GameRules.IntegerValue> changeCallback) { // Paper
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return new GameRules.Type<>(IntegerArgumentType::integer, (gamerules_gameruledefinition) -> {
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return new GameRules.IntegerValue(gamerules_gameruledefinition, initialValue);
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}, changeCallback, GameRules.GameRuleTypeVisitor::visitInteger);
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@@ -409,7 +409,7 @@ public class GameRules {
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return this.value;
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}
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- public void set(int value, @Nullable MinecraftServer server) {
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+ public void set(int value, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = value;
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this.onChanged(server);
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}
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@@ -460,7 +460,7 @@ public class GameRules {
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return new GameRules.IntegerValue(this.type, this.value);
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}
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- public void setFrom(GameRules.IntegerValue rule, @Nullable MinecraftServer server) {
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+ public void setFrom(GameRules.IntegerValue rule, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = rule.value;
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this.onChanged(server);
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index aa6a2f8fff6d2f4978cee2ae2ed0d0ee2fffb950..8100b2f7627b667fee57504755c8b9fc71e77a74 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1914,7 +1914,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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// Paper end
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GameRules.Value<?> handle = this.getHandle().getGameRules().getRule(CraftWorld.getGameRulesNMS().get(rule));
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handle.deserialize(event.getValue()); // Paper
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- handle.onChanged(this.getHandle().getServer());
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+ handle.onChanged(this.getHandle()); // Paper
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return true;
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}
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@@ -1954,7 +1954,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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// Paper end
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GameRules.Value<?> handle = this.getHandle().getGameRules().getRule(CraftWorld.getGameRulesNMS().get(rule.getName()));
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handle.deserialize(event.getValue()); // Paper
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- handle.onChanged(this.getHandle().getServer());
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+ handle.onChanged(this.getHandle()); // Paper
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return true;
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}
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