PaperMC/patches/server/0942-Fix-explosion-yield-with-new-gamerules.patch
Jake Potrebic 4e994669d3
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8874)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6b3c598b PR-814: Add a method to send multiple equipment changes
181a984b Update Maven shade version to align with CraftBukkit
a5a36e32 Revert "Update Maven shade version to align with CraftBukkit"
7a8f4a42 Update Maven shade version to align with CraftBukkit
58327201 Add support for Java 20

CraftBukkit Changes:
b56426c7a PR-1142: Calculate explosion damage separately for each affected EntityComplexPart
fbe3410af PR-1140: Add a method to send multiple equipment changes
8434e3633 Add support for Java 20
c998a1d23 Increase outdated build delay
4a929b5d6 SPIGOT-7267: Fix EntityType#getTranslationKey() and add unit test
086d8dc8a SPIGOT-7268: CraftMetaPotion reads ShowParticles and ShowIcon properties incorrectly
8ba5e399e SPIGOT-7262: Improve visibility API

Spigot Changes:
a2190e30 Rebuild patches
2023-03-10 12:18:50 -08:00

26 lines
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 14 Dec 2022 17:46:27 -0800
Subject: [PATCH] Fix explosion yield with new gamerules
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index 092ba9e1f5bf331d65b549d54689b337e67a6d58..4a7733c259d75bf2b3ea559fd4eba398bc56195d 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -328,13 +328,13 @@ public class Explosion {
float yield;
if (explode != null) {
- EntityExplodeEvent event = new EntityExplodeEvent(explode, location, blockList, this.blockInteraction == Explosion.BlockInteraction.DESTROY ? 1.0F / this.radius : 1.0F);
+ EntityExplodeEvent event = new EntityExplodeEvent(explode, location, blockList, this.blockInteraction == Explosion.BlockInteraction.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F); // Paper - fix explosion yield with new gamerules
this.level.getCraftServer().getPluginManager().callEvent(event);
cancelled = event.isCancelled();
bukkitBlocks = event.blockList();
yield = event.getYield();
} else {
- BlockExplodeEvent event = new BlockExplodeEvent(location.getBlock(), blockList, this.blockInteraction == Explosion.BlockInteraction.DESTROY ? 1.0F / this.radius : 1.0F);
+ BlockExplodeEvent event = new BlockExplodeEvent(location.getBlock(), blockList, this.blockInteraction == Explosion.BlockInteraction.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F); // Paper - fix explosion yield with new gamerules
this.level.getCraftServer().getPluginManager().callEvent(event);
cancelled = event.isCancelled();
bukkitBlocks = event.blockList();