PaperMC/Spigot-Server-Patches/Fix-PlayerEditBookEvent.patch
Zach Brown 7a5a4fd400 Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Michael Himing <mhiming@gmail.com>
Date: Sun, 16 Dec 2018 13:07:33 +1100
Subject: [PATCH] Fix PlayerEditBookEvent
- Updating book writing (not signing) mutated the original item, making
it impossible to properly cancel the event or modify the book meta
- When the event was cancelled, the client's book would keep the
cancelled writing
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index baab1a88a..f007290ff 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn {
itemstack2.a("pages", (NBTBase) nbttaglist);
this.player.a(packetplayinbedit.d(), CraftEventFactory.handleEditBookEvent(player, enumitemslot, itemstack1, itemstack2)); // CraftBukkit
} else {
- ItemStack old = itemstack1.cloneItemStack(); // CraftBukkit
- itemstack1.a("pages", (NBTBase) itemstack.getTag().getList("pages", 8));
- CraftEventFactory.handleEditBookEvent(player, enumitemslot, old, itemstack1); // CraftBukkit
+ // Paper start - dont mutate players current item, set it from the event
+ ItemStack newBook = itemstack1.cloneItemStack();
+ newBook.getOrCreateTagAndSet("pages", (NBTBase)itemstack.getTag().getList("pages", 8));
+ this.player.setSlot(enumitemslot, CraftEventFactory.handleEditBookEvent(player, enumitemslot, itemstack1, newBook));
+ // Paper end
}
}
--