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70 lines
4.4 KiB
Diff
70 lines
4.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Warrior <50800980+Warriorrrr@users.noreply.github.com>
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Date: Sat, 10 Feb 2024 10:03:48 +0100
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Subject: [PATCH] Add getChunkSnapshot includeLightData parameter
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
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@Override
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public ChunkSnapshot getChunkSnapshot(boolean includeMaxBlockY, boolean includeBiome, boolean includeBiomeTempRain) {
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+ // Paper start - Add getChunkSnapshot includeLightData parameter
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+ return getChunkSnapshot(includeMaxBlockY, includeBiome, includeBiomeTempRain, true);
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+ }
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+
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+ @Override
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+ public ChunkSnapshot getChunkSnapshot(boolean includeMaxBlockY, boolean includeBiome, boolean includeBiomeTempRain, boolean includeLightData) {
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+ // Paper end - Add getChunkSnapshot includeLightData parameter
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ChunkAccess chunk = this.getHandle(ChunkStatus.FULL);
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LevelChunkSection[] cs = chunk.getSections();
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PalettedContainer[] sectionBlockIDs = new PalettedContainer[cs.length];
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- byte[][] sectionSkyLights = new byte[cs.length][];
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- byte[][] sectionEmitLights = new byte[cs.length][];
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+ // Paper start - Add getChunkSnapshot includeLightData parameter
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+ byte[][] sectionSkyLights = includeLightData ? new byte[cs.length][] : null;
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+ byte[][] sectionEmitLights = includeLightData ? new byte[cs.length][] : null;
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+ // Paper end - Add getChunkSnapshot includeLightData parameter
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boolean[] sectionEmpty = new boolean[cs.length];
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PalettedContainerRO<Holder<net.minecraft.world.level.biome.Biome>>[] biome = (includeBiome || includeBiomeTempRain) ? new PalettedContainer[cs.length] : null;
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@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
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}
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// Paper end - Fix ChunkSnapshot#isSectionEmpty(int)
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+ if (includeLightData) { // Paper - Add getChunkSnapshot includeLightData parameter
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LevelLightEngine lightengine = this.worldServer.getLightEngine();
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DataLayer skyLightArray = lightengine.getLayerListener(LightLayer.SKY).getDataLayerData(SectionPos.of(this.x, chunk.getSectionYFromSectionIndex(i), this.z)); // SPIGOT-7498: Convert section index
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if (skyLightArray == null) {
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@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
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sectionEmitLights[i] = new byte[2048];
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System.arraycopy(emitLightArray.getData(), 0, sectionEmitLights[i], 0, 2048);
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}
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+ } // Paper - Add getChunkSnapshot includeLightData parameter
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if (biome != null) {
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biome[i] = ((PalettedContainer<Holder<net.minecraft.world.level.biome.Biome>>) cs[i].getBiomes()).copy(); // Paper - Perf: use copy instead of round tripping with codecs
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunkSnapshot.java b/src/main/java/org/bukkit/craftbukkit/CraftChunkSnapshot.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftChunkSnapshot.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunkSnapshot.java
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@@ -0,0 +0,0 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
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@Override
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public final int getBlockSkyLight(int x, int y, int z) {
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+ Preconditions.checkState(this.skylight != null, "ChunkSnapshot created without light data. Please call getSnapshot with includeLightData=true"); // Paper - Add getChunkSnapshot includeLightData parameter
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this.validateChunkCoordinates(x, y, z);
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int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);
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@@ -0,0 +0,0 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
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@Override
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public final int getBlockEmittedLight(int x, int y, int z) {
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+ Preconditions.checkState(this.emitlight != null, "ChunkSnapshot created without light data. Please call getSnapshot with includeLightData=true"); // Paper - Add getChunkSnapshot includeLightData parameter
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this.validateChunkCoordinates(x, y, z);
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int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);
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