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60caeea54e
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d25437bc Update to Minecraft 1.18-pre8 CraftBukkit Changes: 5a39a236 Update to Minecraft 1.18-pre8 Spigot Changes: 7840c2af Update to Minecraft 1.18-pre8
45 lines
2.3 KiB
Diff
45 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Mon, 19 Aug 2019 19:42:35 +0500
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Subject: [PATCH] Prevent consuming the wrong itemstack
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
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}
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public void startUsingItem(InteractionHand hand) {
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+ // Paper start - forwarder to method with forceUpdate parameter
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+ this.startUsingItem(hand, false);
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+ }
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+ public void startUsingItem(InteractionHand hand, boolean forceUpdate) {
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+ // Paper end
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ItemStack itemstack = this.getItemInHand(hand);
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- if (!itemstack.isEmpty() && !this.isUsingItem()) {
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+ if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper use override flag
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this.useItem = itemstack;
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this.useItemRemaining = itemstack.getUseDuration();
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if (!this.level.isClientSide) {
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
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this.releaseUsingItem();
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} else {
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if (!this.useItem.isEmpty() && this.isUsingItem()) {
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+ this.startUsingItem(this.getUsedItemHand(), true); // Paper
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this.triggerItemUseEffects(this.useItem, 16);
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// CraftBukkit start - fire PlayerItemConsumeEvent
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ItemStack itemstack;
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@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
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}
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this.stopUsingItem();
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- // Paper start - if the replacement is anything but the default, update the client inventory
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- if (this instanceof ServerPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
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+ // Paper start
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+ if (this instanceof ServerPlayer) {
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((ServerPlayer) this).getBukkitEntity().updateInventory();
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}
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// Paper end
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