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57dd397155
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b999860d SPIGOT-2304: Add LootGenerateEvent CraftBukkit Changes:77fd87e4
SPIGOT-2304: Implement LootGenerateEventa1a705ee
SPIGOT-5566: Doused campfires & fires should call EntityChangeBlockEvent41712edd
SPIGOT-5707: PersistentDataHolder not Persistent on API dropped Item
35 lines
2.1 KiB
Diff
35 lines
2.1 KiB
Diff
From e2cdd19fc08c9ffb3c7001f3efe988e118109354 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 12 Sep 2018 21:12:57 -0400
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Subject: [PATCH] Prevent mob spawning from loading/generating chunks
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also prevents if out of world border bounds
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diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
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index 224443e03c..fdac5bb3a2 100644
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--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
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+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
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@@ -25,9 +25,9 @@ public final class SpawnerCreature {
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int l = blockposition1.getZ();
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if (k >= 1) {
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- IBlockData iblockdata = chunk.getType(blockposition1);
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+ IBlockData iblockdata = worldserver.getTypeIfLoadedAndInBounds(blockposition1); // Paper - don't load chunks for mob spawn
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- if (!iblockdata.isOccluding(chunk, blockposition1)) {
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+ if (iblockdata != null && !iblockdata.isOccluding(chunk, blockposition1)) { // Paper - don't load chunks for mob spawn
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BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
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int i1 = 0;
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@@ -55,7 +55,7 @@ public final class SpawnerCreature {
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if (entityhuman != null) {
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double d0 = entityhuman.g((double) f, (double) k, (double) f1);
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- if (d0 > 576.0D && !blockposition.a((IPosition) (new Vec3D((double) f, (double) k, (double) f1)), 24.0D)) {
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+ if (d0 > 576.0D && !blockposition.a((IPosition) (new Vec3D((double) f, (double) k, (double) f1)), 24.0D) && worldserver.isLoadedAndInBounds(blockposition_mutableblockposition)) { // Paper - don't load chunks for mob spawn
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ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(blockposition_mutableblockposition);
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if (Objects.equals(chunkcoordintpair, chunk.getPos()) || worldserver.getChunkProvider().a(chunkcoordintpair)) {
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--
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2.26.2
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