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e82ef9ec05
ForgeFlower is better than Spigots FernFlower at decompiling the source. However, in order to maintain the CraftBukkit patches, we must keep using spigots for the primary. However, for any file that we import on top of Spigots imported files there is nothing stopping us from using better decompiled files. So these changes will use ForgeFlower to maintain a better set of decomped files, so anything we add on top of Paper can start off in a better spot.
25 lines
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1.2 KiB
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25 lines
No EOL
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 26 Aug 2018 20:49:50 -0400
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Subject: [PATCH] Optimize RegistryMaterials
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Use larger initial sizes to increase bucket capacity on the BiMap
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BiMap.get was seen to be using a good bit of CPU time.
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diff --git a/src/main/java/net/minecraft/server/RegistryMaterials.java b/src/main/java/net/minecraft/server/RegistryMaterials.java
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index 83ce386e05..a47110bba8 100644
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--- a/src/main/java/net/minecraft/server/RegistryMaterials.java
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+++ b/src/main/java/net/minecraft/server/RegistryMaterials.java
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@@ -0,0 +0,0 @@ import org.apache.logging.log4j.Logger;
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public class RegistryMaterials<V> implements IRegistry<V> {
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protected static final Logger a = LogManager.getLogger();
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- protected final RegistryID<V> b = new RegistryID<V>(256);
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- protected final BiMap<MinecraftKey, V> c = HashBiMap.create();
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+ protected final RegistryID<V> b = new RegistryID<V>(2048); // Paper - use bigger expected size to reduce collisions
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+ protected final BiMap<MinecraftKey, V> c = HashBiMap.create(2048); // Paper - use bigger expected size to reduce collisions
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protected Object[] d;
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private int x;
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--
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