PaperMC/Spigot-API-Patches/0087-Player.setPlayerProfile-API.patch

40 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 18 Mar 2018 12:28:55 -0400
Subject: [PATCH] Player.setPlayerProfile API
This can be useful for changing name or skins after a player has logged in.
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index dbe0ccfe2f00bc7b430c63f6384e4569b1fede2f..b7abe54c824662ff6f7e3928850e4c43d9edfafc 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -2,6 +2,7 @@ package org.bukkit.entity;
import java.net.InetSocketAddress;
import com.destroystokyo.paper.Title; // Paper
+import com.destroystokyo.paper.profile.PlayerProfile; // Paper
import org.bukkit.DyeColor;
import org.bukkit.Effect;
import org.bukkit.GameMode;
@@ -1575,6 +1576,20 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* was {@link org.bukkit.event.player.PlayerResourcePackStatusEvent.Status#SUCCESSFULLY_LOADED}
*/
boolean hasResourcePack();
+
+ /**
+ * Gets a copy of this players profile
+ * @return The players profile object
+ */
+ @NotNull
+ PlayerProfile getPlayerProfile();
+
+ /**
+ * Changes the PlayerProfile for this player. This will cause this player
+ * to be reregistered to all clients that can currently see this player
+ * @param profile The new profile to use
+ */
+ void setPlayerProfile(@NotNull PlayerProfile profile);
// Paper end
// Spigot start