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1c87d2c4b4
This option does not set the absolute speed of the entity as the name implies. It sets a modifier. The default (vanilla) value of `0.5` sets the baby zombie to move at 50% faster than the base speed. A negative value like `-0.4` would set them to move at 40% slower. There should be no functional changes as a result of this change, it's just clarifying the config name.
39 lines
No EOL
1.8 KiB
Diff
39 lines
No EOL
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <1254957+zachbr@users.noreply.github.com>
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Date: Tue, 1 Mar 2016 13:14:11 -0600
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Subject: [PATCH] Configurable fishing time ranges
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 1aa046bfa..d9461dec6 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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log("Baby zombies will move at the speed of " + babyZombieMovementModifier);
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}
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+
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+ public int fishingMinTicks;
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+ public int fishingMaxTicks;
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+ private void fishingTickRange() {
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+ fishingMinTicks = getInt("fishing-time-range.MinimumTicks", 100);
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+ fishingMaxTicks = getInt("fishing-time-range.MaximumTicks", 600);
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+ log("Fishing time ranges are between " + fishingMinTicks +" and " + fishingMaxTicks + " ticks");
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityFishingHook.java b/src/main/java/net/minecraft/server/EntityFishingHook.java
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index cdcad4c29..19a6233c3 100644
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--- a/src/main/java/net/minecraft/server/EntityFishingHook.java
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+++ b/src/main/java/net/minecraft/server/EntityFishingHook.java
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@@ -0,0 +0,0 @@ public class EntityFishingHook extends Entity {
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this.at = MathHelper.nextInt(this.random, 20, 80);
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}
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} else {
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- this.as = MathHelper.nextInt(this.random, 100, 600);
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+ this.as = MathHelper.nextInt(this.random, world.paperConfig.fishingMinTicks, world.paperConfig.fishingMaxTicks); // Paper
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this.as -= this.ax * 20 * 5;
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+ this.as = Math.max(0, this.as); // Paper - Don't allow negative values
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}
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}
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--
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