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c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
54 lines
3.6 KiB
Diff
54 lines
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 2 Feb 2022 13:50:06 -0800
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Subject: [PATCH] Trigger bee_nest_destroyed trigger in the correct place
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 073cf184a0e7af41048ae67a9b17b4cdfcc43c35..4d024956156aefde7df308642dfd0a40779e0633 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -429,12 +429,16 @@ public class ServerPlayerGameMode {
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block.destroy(this.level, pos, iblockdata1);
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}
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+ ItemStack mainHandStack = null; // Paper - Trigger bee_nest_destroyed trigger in the correct place
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+ boolean isCorrectTool = false; // Paper - Trigger bee_nest_destroyed trigger in the correct place
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if (this.isCreative()) {
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// return true; // CraftBukkit
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} else {
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ItemStack itemstack = this.player.getMainHandItem();
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ItemStack itemstack1 = itemstack.copy();
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boolean flag1 = this.player.hasCorrectToolForDrops(iblockdata1);
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+ mainHandStack = itemstack1; // Paper - Trigger bee_nest_destroyed trigger in the correct place
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+ isCorrectTool = flag1; // Paper - Trigger bee_nest_destroyed trigger in the correct place
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itemstack.mineBlock(this.level, iblockdata1, pos, this.player);
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if (flag && flag1 && event.isDropItems()) { // CraftBukkit - Check if block should drop items
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@@ -455,6 +459,13 @@ public class ServerPlayerGameMode {
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if (flag && event != null) {
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iblockdata.getBlock().popExperience(this.level, pos, event.getExpToDrop(), this.player); // Paper
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}
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+ // Paper start - Trigger bee_nest_destroyed trigger in the correct place (check impls of block#playerDestroy)
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+ if (mainHandStack != null) {
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+ if (flag && isCorrectTool && event.isDropItems() && block instanceof net.minecraft.world.level.block.BeehiveBlock && tileentity instanceof net.minecraft.world.level.block.entity.BeehiveBlockEntity beehiveBlockEntity) { // simulates the guard on block#playerDestroy above
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+ CriteriaTriggers.BEE_NEST_DESTROYED.trigger(player, iblockdata, mainHandStack, beehiveBlockEntity.getOccupantCount());
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+ }
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+ }
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+ // Paper end - Trigger bee_nest_destroyed trigger in the correct place
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return true;
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// CraftBukkit end
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diff --git a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
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index 8d6736003934c5958f600660bdee58b386c39da4..c75227b2ea165dcd65c203e60157ac7cdebd4bc6 100644
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--- a/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/BeehiveBlock.java
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@@ -95,7 +95,7 @@ public class BeehiveBlock extends BaseEntityBlock {
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this.angerNearbyBees(world, pos);
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}
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- CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer) player, state, tool, tileentitybeehive.getOccupantCount());
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+ // CriteriaTriggers.BEE_NEST_DESTROYED.trigger((ServerPlayer) player, state, tool, tileentitybeehive.getOccupantCount()); // Paper - Trigger bee_nest_destroyed trigger in the correct place; moved until after items are dropped
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}
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}
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