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f37381ea8a
Removes synchronization from sending packets Makes normal packet sends no longer need to be wrapped and queued like it use to work. Adds more packet queue immunities on top of keep alive to let the following scenarios go out without delay: - Keep Alive - Chat - Kick - All of the packets during the Player Joined World event Hoping that latter one helps join timeout issues more too for slow connections. Removes processing packet queue off of main thread - for the few cases where it is allowed, order is not necessary nor should it even be happening concurrently in first place (handshaking/login/status) Ensures packets sent asynchronously are dispatched on main thread This helps ensure safety for ProtocolLib as packet listeners are commonly accessing world state. This will allow you to schedule a packet to be sent async, but itll be dispatched sync for packet listeners to process. This should solve some deadlock risks This may provide a decent performance improvement because thread synchronization incurs a cache reset so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really hot activity.
28 lines
1.5 KiB
Diff
28 lines
1.5 KiB
Diff
From 26b1db2584c921ed605b3b10df6f7f96aaab36db Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Tue, 13 Aug 2019 06:35:17 -0700
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Subject: [PATCH] Fix MC-158900
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The problem was we were checking isExpired() on the entry, but if it
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was expired at that point, then it would be null.
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index b8302de65a7..b45911cf819 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -502,8 +502,10 @@ public abstract class PlayerList {
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Player player = entity.getBukkitEntity();
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PlayerLoginEvent event = new PlayerLoginEvent(player, hostname, ((java.net.InetSocketAddress) socketaddress).getAddress(), ((java.net.InetSocketAddress) loginlistener.networkManager.getRawAddress()).getAddress());
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- if (getProfileBans().isBanned(gameprofile) && !getProfileBans().get(gameprofile).hasExpired()) {
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- GameProfileBanEntry gameprofilebanentry = (GameProfileBanEntry) this.k.get(gameprofile);
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+ // Paper start - Fix MC-158900
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+ GameProfileBanEntry gameprofilebanentry;
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+ if (getProfileBans().isBanned(gameprofile) && (gameprofilebanentry = getProfileBans().get(gameprofile)) != null) {
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+ // Paper end
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chatmessage = new ChatMessage("multiplayer.disconnect.banned.reason", new Object[]{gameprofilebanentry.getReason()});
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if (gameprofilebanentry.getExpires() != null) {
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--
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2.26.2
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