PaperMC/patches/server/0776-Expose-pre-collision-moving-velocity-to-VehicleBlock.patch
Spottedleaf da9d110d5b Remove chunk save reattempt patch
This patch does not appear to be doing anything useful, and may
hide errors.

Currently, the save logic does not run through this path either
so it did not do anything.

Additionally, properly implement support for handling
RegionFileSizeException in Moonrise.
2024-11-28 18:27:59 -08:00

28 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: SoSeDiK <mrsosedik@gmail.com>
Date: Tue, 11 Oct 2022 23:30:32 +0300
Subject: [PATCH] Expose pre-collision moving velocity to
VehicleBlockCollisionEvent
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 4135eeab128fc989d9357dee59c779d2812106e8..61bd5290d0056656ab761ecf38cf8c8bbb80ab94 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -969,6 +969,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
}
public void move(MoverType type, Vec3 movement) {
+ final Vec3 originalMovement = movement; // Paper - Expose pre-collision velocity
if (this.noPhysics) {
this.setPos(this.getX() + movement.x, this.getY() + movement.y, this.getZ() + movement.z);
} else {
@@ -1060,7 +1061,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
}
if (!bl.getType().isAir()) {
- VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, bl);
+ VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, bl, org.bukkit.craftbukkit.util.CraftVector.toBukkit(originalMovement)); // Paper - Expose pre-collision velocity
this.level.getCraftServer().getPluginManager().callEvent(event);
}
}