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d089acb3bd
ForgeFlower is better than Spigots FernFlower at decompiling the source. However, in order to maintain the CraftBukkit patches, we must keep using spigots for the primary. However, for any file that we import on top of Spigots imported files there is nothing stopping us from using better decompiled files. So these changes will use ForgeFlower to maintain a better set of decomped files, so anything we add on top of Paper can start off in a better spot.
55 lines
3.2 KiB
Diff
55 lines
3.2 KiB
Diff
From 20e4fb71f59a552f2df178ab805c5c911a76d2e2 Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Thu, 21 Apr 2016 23:51:55 -0700
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Subject: [PATCH] Add ability to configure frosted_ice properties
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 3628ddb4db..df2863ce1b 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -247,4 +247,14 @@ public class PaperWorldConfig {
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private void useVanillaScoreboardColoring() {
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useVanillaScoreboardColoring = getBoolean("use-vanilla-world-scoreboard-name-coloring", false);
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}
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+
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+ public boolean frostedIceEnabled = true;
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+ public int frostedIceDelayMin = 20;
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+ public int frostedIceDelayMax = 40;
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+ private void frostedIce() {
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+ this.frostedIceEnabled = this.getBoolean("frosted-ice.enabled", this.frostedIceEnabled);
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+ this.frostedIceDelayMin = this.getInt("frosted-ice.delay.min", this.frostedIceDelayMin);
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+ this.frostedIceDelayMax = this.getInt("frosted-ice.delay.max", this.frostedIceDelayMax);
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+ log("Frosted Ice: " + (this.frostedIceEnabled ? "enabled" : "disabled") + " / delay: min=" + this.frostedIceDelayMin + ", max=" + this.frostedIceDelayMax);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/BlockIceFrost.java b/src/main/java/net/minecraft/server/BlockIceFrost.java
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index af6c744ad3..7bea86f52b 100644
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--- a/src/main/java/net/minecraft/server/BlockIceFrost.java
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+++ b/src/main/java/net/minecraft/server/BlockIceFrost.java
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@@ -11,19 +11,20 @@ public class BlockIceFrost extends BlockIce {
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}
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public void a(IBlockData iblockdata, World world, BlockPosition blockposition, Random random) {
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+ if (!world.paperConfig.frostedIceEnabled) return; // Paper - add ability to disable frosted ice
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if ((random.nextInt(3) == 0 || this.a(world, blockposition, 4)) && world.getLightLevel(blockposition) > 11 - iblockdata.get(a) - iblockdata.b(world, blockposition) && this.c(iblockdata, world, blockposition)) {
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try (BlockPosition.b blockposition$b = BlockPosition.b.r()) {
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for(EnumDirection enumdirection : EnumDirection.values()) {
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blockposition$b.j(blockposition).d(enumdirection);
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IBlockData iblockdata1 = world.getType(blockposition$b);
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if (iblockdata1.getBlock() == this && !this.c(iblockdata1, world, blockposition$b)) {
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- world.J().a(blockposition$b, this, MathHelper.nextInt(random, 20, 40));
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+ world.J().a(blockposition$b, this, MathHelper.nextInt(random, world.paperConfig.frostedIceDelayMin, world.paperConfig.frostedIceDelayMax)); // Paper - use configurable min/max delay
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}
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}
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}
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} else {
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- world.J().a(blockposition, this, MathHelper.nextInt(random, 20, 40));
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+ world.J().a(blockposition, this, MathHelper.nextInt(random, world.paperConfig.frostedIceDelayMin, world.paperConfig.frostedIceDelayMax)); // Paper - use configurable min/max delay
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}
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}
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--
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2.18.0
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