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c0d07c1b67
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f009c3dd SPIGOT-5810, SPIGOT-5835: 'Better' handling of Player.isOnGround e677c370 Update ECJ version 5058a35d SPIGOT-5860: Item.setItemStack should be NotNull CraftBukkit Changes:d77f4d9b
SPIGOT-5810, SPIGOT-5835: 'Better' handling of Player.isOnGround53c95627
SPIGOT-5865: Piglin does not trigger EntityPickupItemEvent2ab04d24
Update ECJ version7884e079
SPIGOT-5868: Blocks do not tick in custom nether / end2a848286
SPIGOT-5863: Don't check colour in scoreboard length validationf2cbce30
SPIGOT-5866: Beehive unknown TargetReason Spigot Changes: ad703da0 SPIGOT-5870: /plugins "website" field shows "version" 1a27cfd8 #98: Improve output of /plugins command using text components 732d5bab Disable checkstyle in Spigot blocks 0199a9a6 #97: Add Memory Usage to Ticks Per Second Command. 33ea98fc SPIGOT-5858: NPE: Joining the server with an invalid dimension
40 lines
1.5 KiB
Diff
40 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 18 Mar 2018 12:28:55 -0400
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Subject: [PATCH] Player.setPlayerProfile API
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This can be useful for changing name or skins after a player has logged in.
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 444a495e53d1be036f7a1bda89bedf438be913c1..505078ce7fa5fce981d26d07e61fc1e12fbed67a 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -2,6 +2,7 @@ package org.bukkit.entity;
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import java.net.InetSocketAddress;
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import com.destroystokyo.paper.Title; // Paper
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+import com.destroystokyo.paper.profile.PlayerProfile; // Paper
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import org.bukkit.DyeColor;
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import org.bukkit.Effect;
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import org.bukkit.GameMode;
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@@ -1568,6 +1569,20 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* was {@link org.bukkit.event.player.PlayerResourcePackStatusEvent.Status#SUCCESSFULLY_LOADED}
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*/
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boolean hasResourcePack();
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+
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+ /**
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+ * Gets a copy of this players profile
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+ * @return The players profile object
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+ */
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+ @NotNull
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+ PlayerProfile getPlayerProfile();
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+
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+ /**
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+ * Changes the PlayerProfile for this player. This will cause this player
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+ * to be reregistered to all clients that can currently see this player
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+ * @param profile The new profile to use
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+ */
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+ void setPlayerProfile(@NotNull PlayerProfile profile);
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// Paper end
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// Spigot start
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