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d12c81860a
There is no reason for the light queue to even be an option. This enables the light queue for everyone. This also improves the "can we still tick" time logic to always check before running a light operation. previously, we always executed at least 10 on the first world (but not other worlds...), but we are seeing light take up some heavy time, so improving that for now. I've now also improved recheck gaps logic to happen at the end of all single block updates This also prevents multiple gap checks, as previously if a tick skipped the gaps check, the next tick would end up re-adding the entry again, resulting in multiple gap checks. This now just sets a marker "We need to recheck gaps" and will only occur once. This also should reduce chunk loads, as previously, we checked if the neighbor chunks were loaded for the gap check, however those neighbor chunks might of unloaded before the light queue operation actually ran. Now, the neighbor chunk is done when the gap check is being done, so it should avoid loading chunks. Fixes #1466 Fixes #1431
46 lines
No EOL
2.2 KiB
Diff
46 lines
No EOL
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <1254957+zachbr@users.noreply.github.com>
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Date: Wed, 5 Oct 2016 16:27:36 -0500
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Subject: [PATCH] Option to remove corrupt tile entities
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 015d7fcb5c..9ee62da233 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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private void maxAutoSaveChunksPerTick() {
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maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
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}
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+
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+ public boolean removeCorruptTEs = false;
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+ private void removeCorruptTEs() {
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+ removeCorruptTEs = getBoolean("remove-corrupt-tile-entities", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 5285bfb409..ca6107a5af 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
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"Chunk coordinates: " + (this.locX * 16) + "," + (this.locZ * 16));
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e.printStackTrace();
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ServerInternalException.reportInternalException(e);
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+
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+ if (this.world.paperConfig.removeCorruptTEs) {
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+ this.removeTileEntity(tileentity.getPosition());
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+ this.markDirty();
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+ org.bukkit.Bukkit.getLogger().info("Removing corrupt tile entity");
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+ }
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// Paper end
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// CraftBukkit end
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}
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@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
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this.h.put(new BlockPosition(nbttagcompound.getInt("x"), nbttagcompound.getInt("y"), nbttagcompound.getInt("z")), nbttagcompound);
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}
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+ public void removeTileEntity(BlockPosition blockposition) { this.d(blockposition); } // Paper - OBFHELPER
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public void d(BlockPosition blockposition) {
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if (this.i) {
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TileEntity tileentity = (TileEntity) this.tileEntities.remove(blockposition);
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--
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