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3faaaab75d
Some pretty micro optimizations, but this is the hottest method in the server.... This will drastically reduce number of operations to perform getType the 2 previous patches was squashed into 1
22 lines
1.1 KiB
Diff
22 lines
1.1 KiB
Diff
From 567933cffee3dee78675df9fefb8dc3818e26cc6 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 5 Jan 2016 21:48:24 -0500
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Subject: [PATCH] Fix SkullCache case bug
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diff --git a/src/main/java/net/minecraft/server/TileEntitySkull.java b/src/main/java/net/minecraft/server/TileEntitySkull.java
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index 654b51d..a8adbcb 100644
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--- a/src/main/java/net/minecraft/server/TileEntitySkull.java
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+++ b/src/main/java/net/minecraft/server/TileEntitySkull.java
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@@ -191,7 +191,7 @@ public class TileEntitySkull extends TileEntity implements ITickable {
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} else if (MinecraftServer.getServer() == null) {
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callback.apply(gameprofile);
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} else {
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- GameProfile profile = skinCache.getIfPresent(gameprofile.getName());
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+ GameProfile profile = skinCache.getIfPresent(gameprofile.getName().toLowerCase()); // Paper
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if (profile != null && Iterables.getFirst(profile.getProperties().get("textures"), (Object) null) != null) {
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callback.apply(profile);
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} else {
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--
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2.9.0
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