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be2edeac2b
Diff to clone the item was lost, which meant that the spawned item was air.
81 lines
4.4 KiB
Diff
81 lines
4.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 30 May 2023 12:59:10 -0700
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Subject: [PATCH] Refresh ProjectileSource for projectiles
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Makes sure the value returned by Projectile#getShooter in
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the API matches the owner UUID specified in the entity nbt.
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Previously, after the entity reloaded, Projectile#getShooter
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would return null, while the entity still had an owner.
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Also fixes setting the shooter/owner to null actually
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clearing the owner.
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Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 0e52f67f0185cba47838f0a99a97b4d70314c8fa..e126f1d5117a5826c5bfec20719633d7ca5f2870 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -393,6 +393,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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public boolean inWorld = false;
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public boolean generation;
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public int maxAirTicks = this.getDefaultMaxAirSupply(); // CraftBukkit - SPIGOT-6907: re-implement LivingEntity#setMaximumAir()
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+ @Nullable // Paper - Refresh ProjectileSource for projectiles
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public org.bukkit.projectiles.ProjectileSource projectileSource; // For projectiles only
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public boolean lastDamageCancelled; // SPIGOT-5339, SPIGOT-6252, SPIGOT-6777: Keep track if the event was canceled
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public boolean persistentInvisibility = false;
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index df0417f27bbf0f18f007746afe24fab48e2a0a08..1a45fca020f5ecee7af837af01b60ed4590b845a 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -63,17 +63,35 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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this.ownerUUID = entity.getUUID();
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this.cachedOwner = entity;
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}
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- this.projectileSource = (entity != null && entity.getBukkitEntity() instanceof ProjectileSource) ? (ProjectileSource) entity.getBukkitEntity() : null; // CraftBukkit
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-
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+ // Paper start - Refresh ProjectileSource for projectiles
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+ else {
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+ this.ownerUUID = null;
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+ this.cachedOwner = null;
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+ this.projectileSource = null;
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+ }
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+ // Paper end - Refresh ProjectileSource for projectiles
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+ this.refreshProjectileSource(false); // Paper
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+ }
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+ // Paper start - Refresh ProjectileSource for projectiles
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+ public void refreshProjectileSource(boolean fillCache) {
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+ if (fillCache) {
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+ this.getOwner();
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+ }
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+ if (this.cachedOwner != null && !this.cachedOwner.isRemoved() && this.projectileSource == null && this.cachedOwner.getBukkitEntity() instanceof ProjectileSource projSource) {
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+ this.projectileSource = projSource;
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+ }
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}
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+ // Paper end - Refresh ProjectileSource for projectiles
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@Nullable
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@Override
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public Entity getOwner() {
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if (this.cachedOwner != null && !this.cachedOwner.isRemoved()) {
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+ this.refreshProjectileSource(false); // Paper - Refresh ProjectileSource for projectiles
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return this.cachedOwner;
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} else if (this.ownerUUID != null) {
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this.cachedOwner = this.findOwner(this.ownerUUID);
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+ this.refreshProjectileSource(false); // Paper - Refresh ProjectileSource for projectiles
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return this.cachedOwner;
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} else {
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return null;
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java b/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java
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index de4fb2654c7895cfd83ad694455ee56cb708c2f2..591af9d0d2fdc9953415979fc97a4a00afd85885 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/AbstractProjectile.java
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@@ -60,6 +60,7 @@ public abstract class AbstractProjectile extends CraftEntity implements Projecti
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@Override
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public final org.bukkit.projectiles.ProjectileSource getShooter() {
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+ this.getHandle().refreshProjectileSource(true); // Paper - Refresh ProjectileSource for projectiles
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return this.getHandle().projectileSource;
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}
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