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58f0db0820
Also standardizes how to handle EntityChangeBlockEvent before a removeBlock or destroyBlock call. Always use 'state.getFluidState().createLegacyBlock()' to get the new state instead of just using the 'air' state. Also fixes the new block data for EntityBreakDoorEvent (a sub-event from EntityChangeBlockEvent) Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com> Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> |
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windcharge | ||
AbstractArrow.java.patch | ||
AbstractHurtingProjectile.java.patch | ||
Arrow.java.patch | ||
DragonFireball.java.patch | ||
EvokerFangs.java.patch | ||
EyeOfEnder.java.patch | ||
Fireball.java.patch | ||
FireworkRocketEntity.java.patch | ||
FishingHook.java.patch | ||
LargeFireball.java.patch | ||
LlamaSpit.java.patch | ||
Projectile.java.patch | ||
ShulkerBullet.java.patch | ||
SmallFireball.java.patch | ||
Snowball.java.patch | ||
SpectralArrow.java.patch | ||
ThrowableItemProjectile.java.patch | ||
ThrowableProjectile.java.patch | ||
ThrownEgg.java.patch | ||
ThrownEnderpearl.java.patch | ||
ThrownExperienceBottle.java.patch | ||
ThrownPotion.java.patch | ||
ThrownTrident.java.patch | ||
WitherSkull.java.patch |