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2fa8efce9b
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 82af5dc6 SPIGOT-7396: Add PlayerSignOpenEvent 3f0281ca SPIGOT-7063, PR-763: Add DragonBattle#initiateRespawn with custom EnderCrystals f83c8df4 PR-873: Add PlayerRecipeBookClickEvent 14560d39 SPIGOT-7435: Add TeleportCause#EXIT_BED 2cc6db92 SPIGOT-7422, PR-887: Add API to set sherds on decorated pots 36022f02 PR-883: Add ItemFactory#getSpawnEgg 12eb5c46 PR-881: Update Scoreboard Javadocs, remove explicit exception throwing f6d8d44a PR-882: Add modern time API methods to ban API 21a7b710 Upgrade some Maven plugins to reduce warnings 11fd1225 PR-886: Deprecate the SmithingRecipe constructor as it now does nothing dbd1761d SPIGOT-7406: Improve documentation for getDragonBattle CraftBukkit Changes: d548daac2 SPIGOT-7446: BlockState#update not updating a spawner's type to null 70e0bc050 SPIGOT-7447: Fix --forceUpgrade 6752f1d63 SPIGOT-7396: Add PlayerSignOpenEvent 847b4cad5 SPIGOT-7063, PR-1071: Add DragonBattle#initiateRespawn with custom EnderCrystals c335a555f PR-1212: Add PlayerRecipeBookClickEvent 4be756ecb SPIGOT-7445: Fix opening smithing inventory db70bd6ed SPIGOT-7441: Fix issue placing certain items in creative/op f7fa6d993 SPIGOT-7435: Add TeleportCause#EXIT_BED b435e8e8d SPIGOT-7349: Player#setDisplayName not working when message/format unmodified a2fafdd1d PR-1232: Re-add fix for player rotation 7cf863de1 PR-1233: Remove some old MC bug fixes now fixed in vanilla 08ec344ad Fix ChunkGenerator#generateCaves never being called 5daeb502a SPIGOT-7422, PR-1228: Add API to set sherds on decorated pots 52faa6b32 PR-1224: Add ItemFactory#getSpawnEgg 01cae71b7 SPIGOT-7429: Fix LEFT_CLICK_AIR not working for passable entities and spectators a94277a18 PR-1223: Remove non-existent scoreboard display name/prefix/suffix limits 36b107660 PR-1225: Add modern time API methods to ban API 59ead25bc Upgrade some Maven plugins to reduce warnings 202fc5c4e Increase outdated build delay ce545de57 SPIGOT-7398: TextDisplay#setInterpolationDuration incorrectly updates the line width Spigot Changes: b41c46db Rebuild patches 3374045a SPIGOT-7431: Fix EntityMountEvent returning opposite entities 0ca4eb66 Rebuild patches
131 lines
9.4 KiB
Diff
131 lines
9.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 28 Jun 2020 03:59:10 -0400
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Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty
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Fixes per world difficulty with /difficulty command and also
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makes it so that the server keeps the last difficulty used instead
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of restoring the server.properties every single load.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 7668cceb6dcf0eafbd00abb24deaefe9729d261a..d1555152399221947283a68c2054cf4a93377666 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -798,7 +798,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.stop(); // Paper
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// CraftBukkit start
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// this.updateMobSpawningFlags();
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- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
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+ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
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this.forceTicks = false;
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// CraftBukkit end
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@@ -1726,11 +1726,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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}
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}
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- public void setDifficulty(Difficulty difficulty, boolean forceUpdate) {
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- if (forceUpdate || !this.worldData.isDifficultyLocked()) {
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- this.worldData.setDifficulty(this.worldData.isHardcore() ? Difficulty.HARD : difficulty);
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- this.updateMobSpawningFlags();
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- this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
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+ // Paper start - remember per level difficulty
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+ public void setDifficulty(ServerLevel level, Difficulty difficulty, boolean forceUpdate) {
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+ PrimaryLevelData worldData = level.serverLevelData;
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+ if (forceUpdate || !worldData.isDifficultyLocked()) {
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+ worldData.setDifficulty(worldData.isHardcore() ? Difficulty.HARD : difficulty);
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+ level.setSpawnSettings(worldData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals());
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+ // this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
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+ // Paper end
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}
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}
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@@ -1744,7 +1747,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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while (iterator.hasNext()) {
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ServerLevel worldserver = (ServerLevel) iterator.next();
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- worldserver.setSpawnSettings(this.isSpawningMonsters(), this.isSpawningAnimals());
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+ worldserver.setSpawnSettings(worldserver.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((DedicatedServer) this).settings.getProperties().spawnMonsters, this.isSpawningAnimals()); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
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}
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}
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diff --git a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
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index 89be3991ef4fb2deb7276c5409cb571a7fb1f821..9c272f7cf8cbd2bbe147e57f7fabe135b6ff5c0b 100644
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--- a/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
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+++ b/src/main/java/net/minecraft/server/commands/DifficultyCommand.java
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@@ -49,7 +49,7 @@ public class DifficultyCommand {
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if (worldServer.getDifficulty() == difficulty) { // CraftBukkit
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throw DifficultyCommand.ERROR_ALREADY_DIFFICULT.create(difficulty.getKey());
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} else {
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- worldServer.serverLevelData.setDifficulty(difficulty); // CraftBukkit
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+ minecraftserver.setDifficulty(worldServer, difficulty, true); // Paper - don't skip other difficulty-changing logic (fix upstream's fix)
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source.sendSuccess(() -> {
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return Component.translatable("commands.difficulty.success", difficulty.getDisplayName());
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}, true);
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index 6a4c7783146ff6b6703e9ae814134a8d1086cf7f..1ffd3854239862414e6ceecf2764ba3d6bd7942a 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -326,7 +326,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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@Override
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public void forceDifficulty() {
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- this.setDifficulty(this.getProperties().difficulty, true);
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+ // this.setDifficulty(this.getProperties().difficulty, true); // Paper - Don't overwrite level.dat's difficulty, keep current
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 15a70bad66eb2508f58ff184061c2d19e45297e1..f80645fe0e1f9ad2a70ea33c5dc6a8c02ff262ec 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -1203,7 +1203,7 @@ public class ServerPlayer extends Player {
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this.isChangingDimension = true; // CraftBukkit - Set teleport invulnerability only if player changing worlds
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this.connection.send(new ClientboundRespawnPacket(worldserver.dimensionTypeId(), worldserver.dimension(), BiomeManager.obfuscateSeed(worldserver.getSeed()), this.gameMode.getGameModeForPlayer(), this.gameMode.getPreviousGameModeForPlayer(), worldserver.isDebug(), worldserver.isFlat(), (byte) 3, this.getLastDeathLocation(), this.getPortalCooldown()));
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- this.connection.send(new ClientboundChangeDifficultyPacket(this.level().getDifficulty(), this.level().getLevelData().isDifficultyLocked()));
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+ this.connection.send(new ClientboundChangeDifficultyPacket(worldserver.getDifficulty(), this.level().getLevelData().isDifficultyLocked())); // Paper - fix difficulty sync issue
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PlayerList playerlist = this.server.getPlayerList();
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playerlist.sendPlayerPermissionLevel(this);
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index f7c21abf2a783dc69c7fbe5719b4ca563a9deb65..a3d7f9cc074ce83815938a77c6119af95790d7e7 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -3381,7 +3381,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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public void handleChangeDifficulty(ServerboundChangeDifficultyPacket packet) {
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
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if (this.player.hasPermissions(2) || this.isSingleplayerOwner()) {
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- this.server.setDifficulty(packet.getDifficulty(), false);
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+ // this.server.setDifficulty(packet.getDifficulty(), false); // Paper - don't allow clients to change this
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 6134dfb1b64c8ab88053f62aea5341ead2563db7..a910974f8e6f6f5a4cc63d8060a62ac21dfe0d01 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -975,8 +975,8 @@ public final class CraftServer implements Server {
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org.spigotmc.SpigotConfig.init((File) console.options.valueOf("spigot-settings")); // Spigot
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this.console.paperConfigurations.reloadConfigs(this.console);
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for (ServerLevel world : this.console.getAllLevels()) {
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- world.serverLevelData.setDifficulty(config.difficulty);
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- world.setSpawnSettings(config.spawnMonsters, config.spawnAnimals);
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+ // world.serverLevelData.setDifficulty(config.difficulty); // Paper - per level difficulty
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+ world.setSpawnSettings(world.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && config.spawnMonsters, config.spawnAnimals); // Paper - per level difficulty (from MinecraftServer#setDifficulty(ServerLevel, Difficulty, boolean))
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for (SpawnCategory spawnCategory : SpawnCategory.values()) {
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if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index b34067a6bc3bf61ca94929bb8e9677deef686077..eb7a3a89ad7174e57d8ce98a67725c0d329b5d88 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1150,7 +1150,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public void setDifficulty(Difficulty difficulty) {
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- this.getHandle().serverLevelData.setDifficulty(net.minecraft.world.Difficulty.byId(difficulty.getValue()));
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+ this.getHandle().getServer().setDifficulty(this.getHandle(), net.minecraft.world.Difficulty.byId(difficulty.getValue()), true); // Paper - don't skip other difficulty-changing logic
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}
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@Override
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