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01a13871de
Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
85 lines
6.1 KiB
Diff
85 lines
6.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 7 Jul 2021 16:19:41 -0700
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Subject: [PATCH] Fixes kick event leave message not being sent
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index f5905fd32f1fbbc62e4578a735aae3c45a65a3f9..31d976d0a4fdf3bb155e08627ce4a85bd5d051db 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -259,7 +259,6 @@ public class ServerPlayer extends Player {
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public boolean supressTrackerForLogin = false; // Paper
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public boolean didPlayerJoinEvent = false; // Paper
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public Integer clientViewDistance;
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- public String kickLeaveMessage = null; // SPIGOT-3034: Forward leave message to PlayerQuitEvent
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// CraftBukkit end
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public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 7d594e23dc7c393f258b16ec5f04e60fc31f91c8..ebaf6ddcdccf4e2a5836782e58770e2cf1008f9d 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -522,7 +522,6 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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// Do not kick the player
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return;
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}
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- this.player.kickLeaveMessage = event.getLeaveMessage(); // CraftBukkit - SPIGOT-3034: Forward leave message to PlayerQuitEvent
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// Send the possibly modified leave message
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final Component ichatbasecomponent = PaperAdventure.asVanilla(event.reason()); // Paper - Adventure
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// CraftBukkit end
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@@ -531,7 +530,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.connection.send(new ClientboundDisconnectPacket(ichatbasecomponent), PacketSendListener.thenRun(() -> {
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this.connection.disconnect(ichatbasecomponent);
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}));
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- this.onDisconnect(ichatbasecomponent); // CraftBukkit - fire quit instantly
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+ this.onDisconnect(ichatbasecomponent, event.leaveMessage()); // CraftBukkit - fire quit instantly // Paper - use kick event leave message
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this.connection.setReadOnly();
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MinecraftServer minecraftserver = this.server;
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Connection networkmanager = this.connection;
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@@ -1998,6 +1997,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@Override
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public void onDisconnect(Component reason) {
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+ // Paper start
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+ this.onDisconnect(reason, null);
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+ }
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+ public void onDisconnect(Component reason, @Nullable net.kyori.adventure.text.Component quitMessage) {
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+ // Paper end
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// CraftBukkit start - Rarely it would send a disconnect line twice
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if (this.processedDisconnect) {
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return;
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@@ -2014,7 +2018,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.player.disconnect();
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// Paper start - Adventure
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- net.kyori.adventure.text.Component quitMessage = this.server.getPlayerList().remove(this.player);
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+ quitMessage = quitMessage == null ? this.server.getPlayerList().remove(this.player) : this.server.getPlayerList().remove(this.player, quitMessage); // Paper - pass in quitMessage to fix kick message not being used
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if ((quitMessage != null) && !quitMessage.equals(net.kyori.adventure.text.Component.empty())) {
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this.server.getPlayerList().broadcastSystemMessage(PaperAdventure.asVanilla(quitMessage), false);
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// Paper end
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index e316acab310fcf689f7a31f73bb3bc2b5e7eff0e..627cf258312e5dc7a129286de6dcb4c028f846ac 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -598,6 +598,11 @@ public abstract class PlayerList {
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}
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public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer) { // Paper - return Component
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+ // Paper start
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+ return this.remove(entityplayer, net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, io.papermc.paper.configuration.GlobalConfiguration.get().messages.useDisplayNameInQuitMessage ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())));
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+ }
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+ public net.kyori.adventure.text.Component remove(ServerPlayer entityplayer, net.kyori.adventure.text.Component leaveMessage) {
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+ // Paper end
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ServerLevel worldserver = entityplayer.getLevel();
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entityplayer.awardStat(Stats.LEAVE_GAME);
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@@ -608,7 +613,7 @@ public abstract class PlayerList {
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entityplayer.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
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}
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- PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, io.papermc.paper.configuration.GlobalConfiguration.get().messages.useDisplayNameInQuitMessage ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())), entityplayer.quitReason); // Paper - quit reason
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+ PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), leaveMessage, entityplayer.quitReason); // Paper - quit reason
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if (entityplayer.didPlayerJoinEvent) this.cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
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entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
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