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0b20f94297
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 96340858 PR-938: Various Sound API improvements cbfe0ff0 PR-937: Minor improvements to World#rayTrace documentation e979ee95 PR-935: Change Consumer and Predicates to super 27ae46dc SPIGOT-3641, SPIGOT-7479, PR-931: Add missing values to EntityEffect 0616ec8b Add eclipse .factorypath file to .gitignore CraftBukkit Changes: 8e162d008 PR-1301: Various Sound API improvements eeb7dfc2d SPIGOT-7520: Attribute LootTableSeed missing for generated containers with attached LootTable d433f086d PR-1297: Change Consumer and Predicates to super 864f616da SPIGOT-7518: Fix NullPointerException when calling Block#applyBoneMeal() 5a2d905af Add eclipse .factorypath file to .gitignore 7c6bf15d4 Fix SkullMeta configuration serialization / deserialization with note block sound Spigot Changes: 7de1049b Rebuild patches
53 lines
2.1 KiB
Diff
53 lines
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 20 Dec 2017 17:38:07 -0500
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Subject: [PATCH] Ability to apply mending to XP API
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This allows plugins that give players the ability to apply the experience
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points to the Item Mending formula, which will repair an item instead
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of giving the player experience points.
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Both an API To standalone mend, and apply mending logic to .giveExp has been added.
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 0da374b18e0f602e9836cfaefe07c5219a7d9bd1..e6b4347fc7e14971b8c975f19ff389fdafa16723 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -1429,6 +1429,15 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*/
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public void resetPlayerWeather();
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+ // Paper start
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+ /**
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+ * Gives the player the amount of experience specified.
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+ *
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+ * @param amount Exp amount to give
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+ */
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+ public default void giveExp(int amount) {
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+ giveExp(amount, false);
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+ }
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/**
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* Gets the player's cooldown between picking up experience orbs.
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*
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@@ -1454,8 +1463,20 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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* Gives the player the amount of experience specified.
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*
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* @param amount Exp amount to give
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+ * @param applyMending Mend players items with mending, with same behavior as picking up orbs. calls {@link #applyMending(int)}
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*/
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- public void giveExp(int amount);
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+ public void giveExp(int amount, boolean applyMending);
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+
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+ /**
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+ * Applies the mending effect to any items just as picking up an orb would.
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+ *
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+ * Can also be called with {@link #giveExp(int, boolean)} by passing true to applyMending
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+ *
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+ * @param amount Exp to apply
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+ * @return the remaining experience
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+ */
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+ public int applyMending(int amount);
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+ // Paper end
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/**
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* Gives the player the amount of experience levels specified. Levels can
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