mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-26 00:56:39 +01:00
4104545b11
"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
815 lines
37 KiB
Diff
815 lines
37 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: kickash32 <kickash32@gmail.com>
|
|
Date: Mon, 19 Aug 2019 01:27:58 +0500
|
|
Subject: [PATCH] implement optional per player mob spawns
|
|
|
|
|
|
diff --git a/src/main/java/co/aikar/timings/WorldTimingsHandler.java b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
|
|
index fe79c0add4f7cb18d487c5bb9415c40c5b551ea2..8d9ddad1879e7616d980ca70de8aecacaa86db35 100644
|
|
--- a/src/main/java/co/aikar/timings/WorldTimingsHandler.java
|
|
+++ b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
|
|
@@ -57,6 +57,7 @@ public class WorldTimingsHandler {
|
|
|
|
|
|
public final Timing miscMobSpawning;
|
|
+ public final Timing playerMobDistanceMapUpdate;
|
|
|
|
public final Timing poiUnload;
|
|
public final Timing chunkUnload;
|
|
@@ -121,6 +122,7 @@ public class WorldTimingsHandler {
|
|
|
|
|
|
miscMobSpawning = Timings.ofSafe(name + "Mob spawning - Misc");
|
|
+ playerMobDistanceMapUpdate = Timings.ofSafe(name + "Per Player Mob Spawning - Distance Map Update");
|
|
|
|
poiUnload = Timings.ofSafe(name + "Chunk unload - POI");
|
|
chunkUnload = Timings.ofSafe(name + "Chunk unload - Chunk");
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
index 31f192773fe5159ed2109f0d367e6b7287ffd186..f2e4939c8144b9bc7441130302ab3e2358c42063 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
@@ -574,5 +574,10 @@ public class PaperWorldConfig {
|
|
Bukkit.getLogger().warning("You have enabled permission-based Anti-Xray checking - depending on your permission plugin, this may cause performance issues");
|
|
}
|
|
}
|
|
+
|
|
+ public boolean perPlayerMobSpawns = false;
|
|
+ private void perPlayerMobSpawns() {
|
|
+ perPlayerMobSpawns = getBoolean("per-player-mob-spawns", false);
|
|
+ }
|
|
}
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..72063ba7fb0d04594043cb07034590d597c3d77e
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/util/PlayerMobDistanceMap.java
|
|
@@ -0,0 +1,252 @@
|
|
+package com.destroystokyo.paper.util;
|
|
+
|
|
+import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
|
|
+import java.util.List;
|
|
+import java.util.Map;
|
|
+import net.minecraft.core.SectionPos;
|
|
+import net.minecraft.server.level.ServerPlayer;
|
|
+import net.minecraft.world.level.ChunkPos;
|
|
+import org.spigotmc.AsyncCatcher;
|
|
+import java.util.HashMap;
|
|
+
|
|
+/** @author Spottedleaf */
|
|
+public final class PlayerMobDistanceMap {
|
|
+
|
|
+ private static final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> EMPTY_SET = new PooledHashSets.PooledObjectLinkedOpenHashSet<>();
|
|
+
|
|
+ private final Map<ServerPlayer, SectionPos> players = new HashMap<>();
|
|
+ // we use linked for better iteration.
|
|
+ private final Long2ObjectOpenHashMap<PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer>> playerMap = new Long2ObjectOpenHashMap<>(32, 0.5f);
|
|
+ private int viewDistance;
|
|
+
|
|
+ private final PooledHashSets<ServerPlayer> pooledHashSets = new PooledHashSets<>();
|
|
+
|
|
+ public PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> getPlayersInRange(final ChunkPos chunkPos) {
|
|
+ return this.getPlayersInRange(chunkPos.x, chunkPos.z);
|
|
+ }
|
|
+
|
|
+ public PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> getPlayersInRange(final int chunkX, final int chunkZ) {
|
|
+ return this.playerMap.getOrDefault(ChunkPos.asLong(chunkX, chunkZ), EMPTY_SET);
|
|
+ }
|
|
+
|
|
+ public void update(final List<ServerPlayer> currentPlayers, final int newViewDistance) {
|
|
+ AsyncCatcher.catchOp("Distance map update");
|
|
+ final ObjectLinkedOpenHashSet<ServerPlayer> gone = new ObjectLinkedOpenHashSet<>(this.players.keySet());
|
|
+
|
|
+ final int oldViewDistance = this.viewDistance;
|
|
+ this.viewDistance = newViewDistance;
|
|
+
|
|
+ for (final ServerPlayer player : currentPlayers) {
|
|
+ if (player.isSpectator() || !player.affectsSpawning) {
|
|
+ continue; // will be left in 'gone' (or not added at all)
|
|
+ }
|
|
+
|
|
+ gone.remove(player);
|
|
+
|
|
+ final SectionPos newPosition = player.getLastSectionPos();
|
|
+ final SectionPos oldPosition = this.players.put(player, newPosition);
|
|
+
|
|
+ if (oldPosition == null) {
|
|
+ this.addNewPlayer(player, newPosition, newViewDistance);
|
|
+ } else {
|
|
+ this.updatePlayer(player, oldPosition, newPosition, oldViewDistance, newViewDistance);
|
|
+ }
|
|
+ //this.validatePlayer(player, newViewDistance); // debug only
|
|
+ }
|
|
+
|
|
+ for (final ServerPlayer player : gone) {
|
|
+ final SectionPos oldPosition = this.players.remove(player);
|
|
+ if (oldPosition != null) {
|
|
+ this.removePlayer(player, oldPosition, oldViewDistance);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // expensive op, only for debug
|
|
+ private void validatePlayer(final ServerPlayer player, final int viewDistance) {
|
|
+ int entiesGot = 0;
|
|
+ int expectedEntries = (2 * viewDistance + 1);
|
|
+ expectedEntries *= expectedEntries;
|
|
+
|
|
+ final SectionPos currPosition = player.getLastSectionPos();
|
|
+
|
|
+ final int centerX = currPosition.getX();
|
|
+ final int centerZ = currPosition.getZ();
|
|
+
|
|
+ for (final Long2ObjectLinkedOpenHashMap.Entry<PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer>> entry : this.playerMap.long2ObjectEntrySet()) {
|
|
+ final long key = entry.getLongKey();
|
|
+ final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> map = entry.getValue();
|
|
+
|
|
+ if (map.referenceCount == 0) {
|
|
+ throw new IllegalStateException("Invalid map");
|
|
+ }
|
|
+
|
|
+ if (map.set.contains(player)) {
|
|
+ ++entiesGot;
|
|
+
|
|
+ final int chunkX = ChunkPos.getX(key);
|
|
+ final int chunkZ = ChunkPos.getZ(key);
|
|
+
|
|
+ final int dist = Math.max(Math.abs(chunkX - centerX), Math.abs(chunkZ - centerZ));
|
|
+
|
|
+ if (dist > viewDistance) {
|
|
+ throw new IllegalStateException("Expected view distance " + viewDistance + ", got " + dist);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (entiesGot != expectedEntries) {
|
|
+ throw new IllegalStateException("Expected " + expectedEntries + ", got " + entiesGot);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void addPlayerTo(final ServerPlayer player, final int chunkX, final int chunkZ) {
|
|
+ this.playerMap.compute(ChunkPos.asLong(chunkX, chunkZ), (final Long key, final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> players) -> {
|
|
+ if (players == null) {
|
|
+ return player.cachedSingleMobDistanceMap;
|
|
+ } else {
|
|
+ return PlayerMobDistanceMap.this.pooledHashSets.findMapWith(players, player);
|
|
+ }
|
|
+ });
|
|
+ }
|
|
+
|
|
+ private void removePlayerFrom(final ServerPlayer player, final int chunkX, final int chunkZ) {
|
|
+ this.playerMap.compute(ChunkPos.asLong(chunkX, chunkZ), (final Long keyInMap, final PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> players) -> {
|
|
+ return PlayerMobDistanceMap.this.pooledHashSets.findMapWithout(players, player); // rets null instead of an empty map
|
|
+ });
|
|
+ }
|
|
+
|
|
+ private void updatePlayer(final ServerPlayer player, final SectionPos oldPosition, final SectionPos newPosition, final int oldViewDistance, final int newViewDistance) {
|
|
+ final int toX = newPosition.getX();
|
|
+ final int toZ = newPosition.getZ();
|
|
+ final int fromX = oldPosition.getX();
|
|
+ final int fromZ = oldPosition.getZ();
|
|
+
|
|
+ final int dx = toX - fromX;
|
|
+ final int dz = toZ - fromZ;
|
|
+
|
|
+ final int totalX = Math.abs(fromX - toX);
|
|
+ final int totalZ = Math.abs(fromZ - toZ);
|
|
+
|
|
+ if (Math.max(totalX, totalZ) > (2 * oldViewDistance)) {
|
|
+ // teleported?
|
|
+ this.removePlayer(player, oldPosition, oldViewDistance);
|
|
+ this.addNewPlayer(player, newPosition, newViewDistance);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // x axis is width
|
|
+ // z axis is height
|
|
+ // right refers to the x axis of where we moved
|
|
+ // top refers to the z axis of where we moved
|
|
+
|
|
+ if (oldViewDistance == newViewDistance) {
|
|
+ // same view distance
|
|
+
|
|
+ // used for relative positioning
|
|
+ final int up = 1 | (dz >> (Integer.SIZE - 1)); // 1 if dz >= 0, -1 otherwise
|
|
+ final int right = 1 | (dx >> (Integer.SIZE - 1)); // 1 if dx >= 0, -1 otherwise
|
|
+
|
|
+ // The area excluded by overlapping the two view distance squares creates four rectangles:
|
|
+ // Two on the left, and two on the right. The ones on the left we consider the "removed" section
|
|
+ // and on the right the "added" section.
|
|
+ // https://i.imgur.com/MrnOBgI.png is a reference image. Note that the outside border is not actually
|
|
+ // exclusive to the regions they surround.
|
|
+
|
|
+ // 4 points of the rectangle
|
|
+ int maxX; // exclusive
|
|
+ int minX; // inclusive
|
|
+ int maxZ; // exclusive
|
|
+ int minZ; // inclusive
|
|
+
|
|
+ if (dx != 0) {
|
|
+ // handle right addition
|
|
+
|
|
+ maxX = toX + (oldViewDistance * right) + right; // exclusive
|
|
+ minX = fromX + (oldViewDistance * right) + right; // inclusive
|
|
+ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive
|
|
+ minZ = toZ - (oldViewDistance * up); // inclusive
|
|
+
|
|
+ for (int currX = minX; currX != maxX; currX += right) {
|
|
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
|
|
+ this.addPlayerTo(player, currX, currZ);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (dz != 0) {
|
|
+ // handle up addition
|
|
+
|
|
+ maxX = toX + (oldViewDistance * right) + right; // exclusive
|
|
+ minX = toX - (oldViewDistance * right); // inclusive
|
|
+ maxZ = toZ + (oldViewDistance * up) + up; // exclusive
|
|
+ minZ = fromZ + (oldViewDistance * up) + up; // inclusive
|
|
+
|
|
+ for (int currX = minX; currX != maxX; currX += right) {
|
|
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
|
|
+ this.addPlayerTo(player, currX, currZ);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (dx != 0) {
|
|
+ // handle left removal
|
|
+
|
|
+ maxX = toX - (oldViewDistance * right); // exclusive
|
|
+ minX = fromX - (oldViewDistance * right); // inclusive
|
|
+ maxZ = fromZ + (oldViewDistance * up) + up; // exclusive
|
|
+ minZ = toZ - (oldViewDistance * up); // inclusive
|
|
+
|
|
+ for (int currX = minX; currX != maxX; currX += right) {
|
|
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
|
|
+ this.removePlayerFrom(player, currX, currZ);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (dz != 0) {
|
|
+ // handle down removal
|
|
+
|
|
+ maxX = fromX + (oldViewDistance * right) + right; // exclusive
|
|
+ minX = fromX - (oldViewDistance * right); // inclusive
|
|
+ maxZ = toZ - (oldViewDistance * up); // exclusive
|
|
+ minZ = fromZ - (oldViewDistance * up); // inclusive
|
|
+
|
|
+ for (int currX = minX; currX != maxX; currX += right) {
|
|
+ for (int currZ = minZ; currZ != maxZ; currZ += up) {
|
|
+ this.removePlayerFrom(player, currX, currZ);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ } else {
|
|
+ // different view distance
|
|
+ // for now :)
|
|
+ this.removePlayer(player, oldPosition, oldViewDistance);
|
|
+ this.addNewPlayer(player, newPosition, newViewDistance);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void removePlayer(final ServerPlayer player, final SectionPos position, final int viewDistance) {
|
|
+ final int x = position.getX();
|
|
+ final int z = position.getZ();
|
|
+
|
|
+ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) {
|
|
+ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) {
|
|
+ this.removePlayerFrom(player, x + xoff, z + zoff);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void addNewPlayer(final ServerPlayer player, final SectionPos position, final int viewDistance) {
|
|
+ final int x = position.getX();
|
|
+ final int z = position.getZ();
|
|
+
|
|
+ for (int xoff = -viewDistance; xoff <= viewDistance; ++xoff) {
|
|
+ for (int zoff = -viewDistance; zoff <= viewDistance; ++zoff) {
|
|
+ this.addPlayerTo(player, x + xoff, z + zoff);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..11de56afaf059b00fa5bec293516bcdce7c4b2b9
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/util/PooledHashSets.java
|
|
@@ -0,0 +1,241 @@
|
|
+package com.destroystokyo.paper.util;
|
|
+
|
|
+import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
|
|
+import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
|
|
+import java.lang.ref.WeakReference;
|
|
+import java.util.Iterator;
|
|
+
|
|
+/** @author Spottedleaf */
|
|
+public class PooledHashSets<E> {
|
|
+
|
|
+ // we really want to avoid that equals() check as much as possible...
|
|
+ protected final Object2ObjectOpenHashMap<PooledObjectLinkedOpenHashSet<E>, PooledObjectLinkedOpenHashSet<E>> mapPool = new Object2ObjectOpenHashMap<>(64, 0.25f);
|
|
+
|
|
+ protected void decrementReferenceCount(final PooledObjectLinkedOpenHashSet<E> current) {
|
|
+ if (current.referenceCount == 0) {
|
|
+ throw new IllegalStateException("Cannot decrement reference count for " + current);
|
|
+ }
|
|
+ if (current.referenceCount == -1 || --current.referenceCount > 0) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ this.mapPool.remove(current);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ public PooledObjectLinkedOpenHashSet<E> findMapWith(final PooledObjectLinkedOpenHashSet<E> current, final E object) {
|
|
+ final PooledObjectLinkedOpenHashSet<E> cached = current.getAddCache(object);
|
|
+
|
|
+ if (cached != null) {
|
|
+ if (cached.referenceCount != -1) {
|
|
+ ++cached.referenceCount;
|
|
+ }
|
|
+
|
|
+ decrementReferenceCount(current);
|
|
+
|
|
+ return cached;
|
|
+ }
|
|
+
|
|
+ if (!current.add(object)) {
|
|
+ return current;
|
|
+ }
|
|
+
|
|
+ // we use get/put since we use a different key on put
|
|
+ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current);
|
|
+
|
|
+ if (ret == null) {
|
|
+ ret = new PooledObjectLinkedOpenHashSet<>(current);
|
|
+ current.remove(object);
|
|
+ this.mapPool.put(ret, ret);
|
|
+ ret.referenceCount = 1;
|
|
+ } else {
|
|
+ if (ret.referenceCount != -1) {
|
|
+ ++ret.referenceCount;
|
|
+ }
|
|
+ current.remove(object);
|
|
+ }
|
|
+
|
|
+ current.updateAddCache(object, ret);
|
|
+
|
|
+ decrementReferenceCount(current);
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ // rets null if current.size() == 1
|
|
+ public PooledObjectLinkedOpenHashSet<E> findMapWithout(final PooledObjectLinkedOpenHashSet<E> current, final E object) {
|
|
+ if (current.set.size() == 1) {
|
|
+ decrementReferenceCount(current);
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ final PooledObjectLinkedOpenHashSet<E> cached = current.getRemoveCache(object);
|
|
+
|
|
+ if (cached != null) {
|
|
+ if (cached.referenceCount != -1) {
|
|
+ ++cached.referenceCount;
|
|
+ }
|
|
+
|
|
+ decrementReferenceCount(current);
|
|
+
|
|
+ return cached;
|
|
+ }
|
|
+
|
|
+ if (!current.remove(object)) {
|
|
+ return current;
|
|
+ }
|
|
+
|
|
+ // we use get/put since we use a different key on put
|
|
+ PooledObjectLinkedOpenHashSet<E> ret = this.mapPool.get(current);
|
|
+
|
|
+ if (ret == null) {
|
|
+ ret = new PooledObjectLinkedOpenHashSet<>(current);
|
|
+ current.add(object);
|
|
+ this.mapPool.put(ret, ret);
|
|
+ ret.referenceCount = 1;
|
|
+ } else {
|
|
+ if (ret.referenceCount != -1) {
|
|
+ ++ret.referenceCount;
|
|
+ }
|
|
+ current.add(object);
|
|
+ }
|
|
+
|
|
+ current.updateRemoveCache(object, ret);
|
|
+
|
|
+ decrementReferenceCount(current);
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public static final class PooledObjectLinkedOpenHashSet<E> implements Iterable<E> {
|
|
+
|
|
+ private static final WeakReference NULL_REFERENCE = new WeakReference(null);
|
|
+
|
|
+ final ObjectLinkedOpenHashSet<E> set;
|
|
+ int referenceCount; // -1 if special
|
|
+ int hash; // optimize hashcode
|
|
+
|
|
+ // add cache
|
|
+ WeakReference<E> lastAddObject = NULL_REFERENCE;
|
|
+ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastAddMap = NULL_REFERENCE;
|
|
+
|
|
+ // remove cache
|
|
+ WeakReference<E> lastRemoveObject = NULL_REFERENCE;
|
|
+ WeakReference<PooledObjectLinkedOpenHashSet<E>> lastRemoveMap = NULL_REFERENCE;
|
|
+
|
|
+ public PooledObjectLinkedOpenHashSet() {
|
|
+ this.set = new ObjectLinkedOpenHashSet<>(2, 0.6f);
|
|
+ }
|
|
+
|
|
+ public PooledObjectLinkedOpenHashSet(final E single) {
|
|
+ this();
|
|
+ this.referenceCount = -1;
|
|
+ this.add(single);
|
|
+ }
|
|
+
|
|
+ public PooledObjectLinkedOpenHashSet(final PooledObjectLinkedOpenHashSet<E> other) {
|
|
+ this.set = other.set.clone();
|
|
+ this.hash = other.hash;
|
|
+ }
|
|
+
|
|
+ // from https://github.com/Spottedleaf/ConcurrentUtil/blob/master/src/main/java/ca/spottedleaf/concurrentutil/util/IntegerUtil.java
|
|
+ // generated by https://github.com/skeeto/hash-prospector
|
|
+ static int hash0(int x) {
|
|
+ x *= 0x36935555;
|
|
+ x ^= x >>> 16;
|
|
+ return x;
|
|
+ }
|
|
+
|
|
+ public PooledObjectLinkedOpenHashSet<E> getAddCache(final E element) {
|
|
+ final E currentAdd = this.lastAddObject.get();
|
|
+
|
|
+ if (currentAdd == null || !(currentAdd == element || currentAdd.equals(element))) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ final PooledObjectLinkedOpenHashSet<E> map = this.lastAddMap.get();
|
|
+ if (map == null || map.referenceCount == 0) {
|
|
+ // we need to ret null if ref count is zero as calling code will assume the map is in use
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ return map;
|
|
+ }
|
|
+
|
|
+ public PooledObjectLinkedOpenHashSet<E> getRemoveCache(final E element) {
|
|
+ final E currentRemove = this.lastRemoveObject.get();
|
|
+
|
|
+ if (currentRemove == null || !(currentRemove == element || currentRemove.equals(element))) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ final PooledObjectLinkedOpenHashSet<E> map = this.lastRemoveMap.get();
|
|
+ if (map == null || map.referenceCount == 0) {
|
|
+ // we need to ret null if ref count is zero as calling code will assume the map is in use
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ return map;
|
|
+ }
|
|
+
|
|
+ public void updateAddCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) {
|
|
+ this.lastAddObject = new WeakReference<>(element);
|
|
+ this.lastAddMap = new WeakReference<>(map);
|
|
+ }
|
|
+
|
|
+ public void updateRemoveCache(final E element, final PooledObjectLinkedOpenHashSet<E> map) {
|
|
+ this.lastRemoveObject = new WeakReference<>(element);
|
|
+ this.lastRemoveMap = new WeakReference<>(map);
|
|
+ }
|
|
+
|
|
+ boolean add(final E element) {
|
|
+ boolean added = this.set.add(element);
|
|
+
|
|
+ if (added) {
|
|
+ this.hash += hash0(element.hashCode());
|
|
+ }
|
|
+
|
|
+ return added;
|
|
+ }
|
|
+
|
|
+ boolean remove(Object element) {
|
|
+ boolean removed = this.set.remove(element);
|
|
+
|
|
+ if (removed) {
|
|
+ this.hash -= hash0(element.hashCode());
|
|
+ }
|
|
+
|
|
+ return removed;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public Iterator<E> iterator() {
|
|
+ return this.set.iterator();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public int hashCode() {
|
|
+ return this.hash;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean equals(final Object other) {
|
|
+ if (!(other instanceof PooledObjectLinkedOpenHashSet)) {
|
|
+ return false;
|
|
+ }
|
|
+ if (this.referenceCount == 0) {
|
|
+ return other == this;
|
|
+ } else {
|
|
+ if (other == this) {
|
|
+ // Unfortunately we are never equal to our own instance while in use!
|
|
+ return false;
|
|
+ }
|
|
+ return this.hash == ((PooledObjectLinkedOpenHashSet)other).hash && this.set.equals(((PooledObjectLinkedOpenHashSet)other).set);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return "PooledHashSet: size: " + this.set.size() + ", reference count: " + this.referenceCount + ", hash: " +
|
|
+ this.hashCode() + ", identity: " + System.identityHashCode(this) + " map: " + this.set.toString();
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
index dde0d2be31e686b4d5324affd03743345d8af2ed..7e62a86e4ab376c47340d96620f6b1df19fa95ca 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
@@ -145,6 +145,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
private final Long2ByteMap chunkTypeCache;
|
|
private final Queue<Runnable> unloadQueue;
|
|
int viewDistance;
|
|
+ public final com.destroystokyo.paper.util.PlayerMobDistanceMap playerMobDistanceMap; // Paper
|
|
|
|
// CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
|
|
public final CallbackExecutor callbackExecutor = new CallbackExecutor();
|
|
@@ -268,6 +269,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
this.overworldDataStorage = persistentStateManagerFactory;
|
|
this.poiManager = new PoiManager(new File(this.storageFolder, "poi"), dataFixer, dsync, world);
|
|
this.setViewDistance(viewDistance);
|
|
+ this.playerMobDistanceMap = this.level.paperConfig.perPlayerMobSpawns ? new com.destroystokyo.paper.util.PlayerMobDistanceMap() : null; // Paper
|
|
// Paper start - no-tick view distance
|
|
this.setNoTickViewDistance(this.level.paperConfig.noTickViewDistance);
|
|
this.playerViewDistanceTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
|
|
@@ -309,6 +311,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
// Paper end - no-tick view distance
|
|
}
|
|
|
|
+ // Paper start
|
|
+ public void updatePlayerMobTypeMap(Entity entity) {
|
|
+ if (!this.level.paperConfig.perPlayerMobSpawns) {
|
|
+ return;
|
|
+ }
|
|
+ int chunkX = (int)Math.floor(entity.getX()) >> 4;
|
|
+ int chunkZ = (int)Math.floor(entity.getZ()) >> 4;
|
|
+ int index = entity.getType().getCategory().ordinal();
|
|
+
|
|
+ for (ServerPlayer player : this.playerMobDistanceMap.getPlayersInRange(chunkX, chunkZ)) {
|
|
+ ++player.mobCounts[index];
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public int getMobCountNear(ServerPlayer entityPlayer, net.minecraft.world.entity.MobCategory enumCreatureType) {
|
|
+ return entityPlayer.mobCounts[enumCreatureType.ordinal()];
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
|
|
double d0 = (double) SectionPos.sectionToBlockCoord(pos.x, 8);
|
|
double d1 = (double) SectionPos.sectionToBlockCoord(pos.z, 8);
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
index 734b204d53a4b9e9b1112efe3a50b53cf1aa9f47..26f99965e63d36ce4b8cd0482ae21b0c37994caa 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
@@ -754,7 +754,22 @@ public class ServerChunkCache extends ChunkSource {
|
|
this.level.getProfiler().push("naturalSpawnCount");
|
|
this.level.timings.countNaturalMobs.startTiming(); // Paper - timings
|
|
int l = this.distanceManager.getNaturalSpawnChunkCount();
|
|
- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk);
|
|
+ // Paper start - per player mob spawning
|
|
+ NaturalSpawner.SpawnState spawnercreature_d; // moved down
|
|
+ if (this.chunkMap.playerMobDistanceMap != null) {
|
|
+ // update distance map
|
|
+ this.level.timings.playerMobDistanceMapUpdate.startTiming();
|
|
+ this.chunkMap.playerMobDistanceMap.update(this.level.players, this.chunkMap.viewDistance);
|
|
+ this.level.timings.playerMobDistanceMapUpdate.stopTiming();
|
|
+ // re-set mob counts
|
|
+ for (ServerPlayer player : this.level.players) {
|
|
+ Arrays.fill(player.mobCounts, 0);
|
|
+ }
|
|
+ spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, true);
|
|
+ } else {
|
|
+ spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, false);
|
|
+ }
|
|
+ // Paper end
|
|
this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings
|
|
|
|
this.lastSpawnState = spawnercreature_d;
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index 6ecf85579acb186f076f258368051a4ae09c3354..14f88e575f46d81175eaa04b3e7294990e749a14 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -90,12 +90,7 @@ import net.minecraft.world.damagesource.DamageSource;
|
|
import net.minecraft.world.damagesource.EntityDamageSource;
|
|
import net.minecraft.world.effect.MobEffectInstance;
|
|
import net.minecraft.world.effect.MobEffects;
|
|
-import net.minecraft.world.entity.Entity;
|
|
-import net.minecraft.world.entity.EntitySelector;
|
|
-import net.minecraft.world.entity.HumanoidArm;
|
|
-import net.minecraft.world.entity.LivingEntity;
|
|
-import net.minecraft.world.entity.Mob;
|
|
-import net.minecraft.world.entity.NeutralMob;
|
|
+import net.minecraft.world.entity.*;
|
|
import net.minecraft.world.entity.animal.horse.AbstractHorse;
|
|
import net.minecraft.world.entity.item.ItemEntity;
|
|
import net.minecraft.world.entity.monster.Monster;
|
|
@@ -223,6 +218,11 @@ public class ServerPlayer extends Player {
|
|
public boolean queueHealthUpdatePacket = false;
|
|
public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
|
|
// Paper end
|
|
+ // Paper start - mob spawning rework
|
|
+ public static final int ENUMCREATURETYPE_TOTAL_ENUMS = MobCategory.values().length;
|
|
+ public final int[] mobCounts = new int[ENUMCREATURETYPE_TOTAL_ENUMS]; // Paper
|
|
+ public final com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleMobDistanceMap;
|
|
+ // Paper end
|
|
|
|
// CraftBukkit start
|
|
public String displayName;
|
|
@@ -317,6 +317,7 @@ public class ServerPlayer extends Player {
|
|
this.adventure$displayName = net.kyori.adventure.text.Component.text(this.getScoreboardName()); // Paper
|
|
this.bukkitPickUpLoot = true;
|
|
this.maxHealthCache = this.getMaxHealth();
|
|
+ this.cachedSingleMobDistanceMap = new com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
|
|
}
|
|
|
|
// Yes, this doesn't match Vanilla, but it's the best we can do for now.
|
|
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
|
|
index 19d0ed5ff8569b0280117750f9ce05095afd9f70..55b937f802ee7066cb13b9a497932038b2905ff0 100644
|
|
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
|
|
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
|
|
@@ -17,6 +17,7 @@ import net.minecraft.core.Registry;
|
|
import net.minecraft.core.SectionPos;
|
|
import net.minecraft.nbt.CompoundTag;
|
|
import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.server.level.ServerPlayer;
|
|
import net.minecraft.tags.BlockTags;
|
|
import net.minecraft.tags.FluidTags;
|
|
import net.minecraft.tags.Tag;
|
|
@@ -65,7 +66,12 @@ public final class NaturalSpawner {
|
|
|
|
private NaturalSpawner() {}
|
|
|
|
+ // Paper start - add countMobs parameter
|
|
public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource) {
|
|
+ return createState(spawningChunkCount, entities, chunkSource, false);
|
|
+ }
|
|
+ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, boolean countMobs) {
|
|
+ // Paper end - add countMobs parameter
|
|
PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator();
|
|
Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap();
|
|
Iterator iterator = entities.iterator();
|
|
@@ -103,6 +109,11 @@ public final class NaturalSpawner {
|
|
}
|
|
|
|
object2intopenhashmap.addTo(enumcreaturetype, 1);
|
|
+ // Paper start
|
|
+ if (countMobs) {
|
|
+ chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
|
|
+ }
|
|
+ // Paper end
|
|
});
|
|
}
|
|
}
|
|
@@ -161,13 +172,31 @@ public final class NaturalSpawner {
|
|
continue;
|
|
}
|
|
|
|
- if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && info.a(enumcreaturetype, limit)) {
|
|
+ // Paper start - only allow spawns upto the limit per chunk and update count afterwards
|
|
+ int currEntityCount = info.mobCategoryCounts.getInt(enumcreaturetype);
|
|
+ int k1 = limit * info.getSpawnableChunkCount() / NaturalSpawner.MAGIC_NUMBER;
|
|
+ int difference = k1 - currEntityCount;
|
|
+
|
|
+ if (world.paperConfig.perPlayerMobSpawns) {
|
|
+ int minDiff = Integer.MAX_VALUE;
|
|
+ for (ServerPlayer entityplayer : world.getChunkSource().chunkMap.playerMobDistanceMap.getPlayersInRange(chunk.getPos())) {
|
|
+ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(entityplayer, enumcreaturetype), minDiff);
|
|
+ }
|
|
+ difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
+ // Paper start - per player mob spawning
|
|
+ if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (spawnAnimals || !enumcreaturetype.isPersistent()) && info.a(enumcreaturetype, limit) && difference > 0) {
|
|
// CraftBukkit end
|
|
Objects.requireNonNull(info);
|
|
NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn;
|
|
|
|
Objects.requireNonNull(info);
|
|
- NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn);
|
|
+ int spawnCount = NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn,
|
|
+ difference, world.paperConfig.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
|
|
+ info.mobCategoryCounts.mergeInt(enumcreaturetype, spawnCount, Integer::sum);
|
|
+ // Paper end - per player mob spawning
|
|
}
|
|
}
|
|
|
|
@@ -175,12 +204,18 @@ public final class NaturalSpawner {
|
|
world.getProfiler().pop();
|
|
}
|
|
|
|
+ // Paper start - add parameters and int ret type
|
|
public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
|
|
+ spawnCategoryForChunk(group, world, chunk, checker, runner);
|
|
+ }
|
|
+ public static int spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
|
|
+ // Paper end - add parameters and int ret type
|
|
BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk);
|
|
|
|
if (blockposition.getY() >= world.getMinBuildHeight() + 1) {
|
|
- NaturalSpawner.spawnCategoryForPosition(group, world, (ChunkAccess) chunk, blockposition, checker, runner);
|
|
+ return NaturalSpawner.spawnCategoryForPosition(group, world, (ChunkAccess) chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper
|
|
}
|
|
+ return 0; // Paper
|
|
}
|
|
|
|
@VisibleForDebug
|
|
@@ -191,15 +226,21 @@ public final class NaturalSpawner {
|
|
});
|
|
}
|
|
|
|
+ // Paper start - add maxSpawns parameter and return spawned mobs
|
|
public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
|
|
+ spawnCategoryForPosition(group, world,chunk, pos, checker, runner);
|
|
+ }
|
|
+ public static int spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
|
|
+ // Paper end - add maxSpawns parameter and return spawned mobs
|
|
StructureFeatureManager structuremanager = world.structureFeatureManager();
|
|
ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator();
|
|
int i = pos.getY();
|
|
BlockState iblockdata = world.getTypeIfLoadedAndInBounds(pos); // Paper - don't load chunks for mob spawn
|
|
+ int j = 0; // Paper - moved up
|
|
|
|
if (iblockdata != null && !iblockdata.isRedstoneConductor(chunk, pos)) { // Paper - don't load chunks for mob spawn
|
|
BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
|
|
- int j = 0;
|
|
+ // Paper - moved up
|
|
int k = 0;
|
|
|
|
while (k < 3) {
|
|
@@ -241,14 +282,14 @@ public final class NaturalSpawner {
|
|
// Paper start
|
|
Boolean doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
|
|
if (doSpawning == null) {
|
|
- return;
|
|
+ return j; // Paper
|
|
}
|
|
if (doSpawning && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
|
|
// Paper end
|
|
Mob entityinsentient = NaturalSpawner.getMobForSpawn(world, biomesettingsmobs_c.type);
|
|
|
|
if (entityinsentient == null) {
|
|
- return;
|
|
+ return j; // Paper
|
|
}
|
|
|
|
entityinsentient.moveTo(d0, (double) i, d1, world.random.nextFloat() * 360.0F, 0.0F);
|
|
@@ -260,10 +301,15 @@ public final class NaturalSpawner {
|
|
++j;
|
|
++k1;
|
|
runner.run(entityinsentient, chunk);
|
|
+ // Paper start
|
|
+ if (trackEntity != null) {
|
|
+ trackEntity.accept(entityinsentient);
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
// CraftBukkit end
|
|
- if (j >= entityinsentient.getMaxSpawnClusterSize()) {
|
|
- return;
|
|
+ if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper
|
|
+ return j; // Paper
|
|
}
|
|
|
|
if (entityinsentient.isMaxGroupSizeReached(k1)) {
|
|
@@ -285,6 +331,7 @@ public final class NaturalSpawner {
|
|
}
|
|
|
|
}
|
|
+ return j; // Paper
|
|
}
|
|
|
|
private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) {
|