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dd07f4de85
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: e99c9444 Add Plugin Chunk Ticket API 6a235f06 Fix incorrect nullability annotations for PlayerJoinEvent's join message CraftBukkit Changes:5f889388
Tweak build expiration to 7 days572c02b0
MC-155077, SPIGOT-5113: EntityTracker desync7ad3a1f4
SPIGOT-5146: BlockDataMeta does not work60860983
SPIGOT-5155: Setting EntityExplodeEvent yield to 0 still causes blocks to drop087a2cf4
Print number of force loaded chunks per plugin in crash reports07b5b06d
Add Plugin Chunk Ticket API7ffb2a27
SPIGOT-5149: resetRecipes does nothinga2275f19
SPIGOT-5141: World.generateTree() causes ClassCastException with huge mushrooms31d4a777
SPIGOT-5142: Ignore invalid firework effects Spigot Changes: 5e4e7f32 BUILDTOOLS-471: Rebuild patches 6e944739 SPIGOT-5159: Raider activation range overridden by Monster range
37 lines
No EOL
1.4 KiB
Diff
37 lines
No EOL
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 15 Aug 2018 01:16:34 -0400
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Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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index acba08308..bb3e4805b 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
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@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
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@Override
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public BlockState[] getTileEntities() {
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+ // Paper start
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+ return getTileEntities(true);
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+ }
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+
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+ @Override
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+ public BlockState[] getTileEntities(boolean useSnapshot) {
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if (!isLoaded()) {
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getWorld().getChunkAt(x, z); // Transient load for this tick
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}
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+ // Paper end
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int index = 0;
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net.minecraft.server.Chunk chunk = getHandle();
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@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
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}
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BlockPosition position = (BlockPosition) obj;
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- entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState();
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+ entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(useSnapshot); // Paper
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}
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return entities;
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--
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