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Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
37 lines
2.3 KiB
Diff
37 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 3 Jan 2021 22:27:43 -0800
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Subject: [PATCH] Configurable door breaking difficulty
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== AT ==
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public net.minecraft.world.entity.monster.Vindicator DOOR_BREAKING_PREDICATE
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public net.minecraft.world.entity.monster.Zombie DOOR_BREAKING_PREDICATE
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Co-authored-by: Doc <nachito94@msn.com>
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Vindicator.java b/src/main/java/net/minecraft/world/entity/monster/Vindicator.java
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index b06eedb1cb13771bbc7d0b812a9df864d1f73142..96b105697c91314148fd1b783501389214b1a3f0 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Vindicator.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Vindicator.java
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@@ -184,7 +184,7 @@ public class Vindicator extends AbstractIllager {
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static class VindicatorBreakDoorGoal extends BreakDoorGoal {
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public VindicatorBreakDoorGoal(Mob mob) {
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- super(mob, 6, Vindicator.DOOR_BREAKING_PREDICATE);
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+ super(mob, 6, com.google.common.base.Predicates.in(mob.level().paperConfig().entities.behavior.doorBreakingDifficulty.getOrDefault(mob.getType(), mob.level().paperConfig().entities.behavior.doorBreakingDifficulty.get(EntityType.VINDICATOR)))); // Paper - Configurable door breaking difficulty
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this.setFlags(EnumSet.of(Goal.Flag.MOVE));
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}
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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index 34e46a64b3638f749a571d080fd8e7ac1f57edba..a835ec6e063dd247a008da84446f8647f38d89d4 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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@@ -103,7 +103,7 @@ public class Zombie extends Monster {
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public Zombie(EntityType<? extends Zombie> type, Level world) {
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super(type, world);
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- this.breakDoorGoal = new BreakDoorGoal(this, Zombie.DOOR_BREAKING_PREDICATE);
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+ this.breakDoorGoal = new BreakDoorGoal(this, com.google.common.base.Predicates.in(world.paperConfig().entities.behavior.doorBreakingDifficulty.getOrDefault(type, world.paperConfig().entities.behavior.doorBreakingDifficulty.get(EntityType.ZOMBIE)))); // Paper - Configurable door breaking difficulty
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}
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public Zombie(Level world) {
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