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0e0501c9df
--- work/Bukkit Submodule work/Bukkit 6eac6d70..1ef8b9d9: > Add Player#openBook(ItemStack) method --- work/CraftBukkit Submodule work/CraftBukkit 17543ecf..649921e5: > Add Player#openBook(ItemStack) method > SPIGOT-2000: Picking up items to shield slot working inconsistently when inventory is full > SPIGOT-5037: Player.openMerchant does not show merchant level > SPIGOT-5038: Inventory.getHolder returns null for wandering traders --- work/Spigot Submodule work/Spigot baafee91..df0eb250: > SPIGOT-5043: Desync if world is changed in PlayerSpawnLocationEvent > Rebuild patches Implementation developer note: This patch adds a "pre-source" patch system for fixing malformed patches from upstream directly. This seems to keep happening so it's best we have some way to deal with them. This system brings those issues into our domain rather than needing to wait for upstream to fix their malformed files.
72 lines
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2.4 KiB
Diff
72 lines
No EOL
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Minecrell <minecrell@minecrell.net>
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Date: Tue, 10 Oct 2017 18:44:42 +0200
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Subject: [PATCH] Expose client protocol version and virtual host
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Add a NetworkClient interface that provides access to:
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- The socket address
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- The protocol version
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- The virtual host (the hostname/port the client used to connect
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to the server)
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diff --git a/src/main/java/com/destroystokyo/paper/network/NetworkClient.java b/src/main/java/com/destroystokyo/paper/network/NetworkClient.java
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new file mode 100644
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index 00000000..7b2af1bd
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/network/NetworkClient.java
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@@ -0,0 +0,0 @@
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+package com.destroystokyo.paper.network;
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+
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+import java.net.InetSocketAddress;
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+
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+import org.jetbrains.annotations.NotNull;
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+import org.jetbrains.annotations.Nullable;
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+
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+/**
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+ * Represents a client connected to the server.
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+ */
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+public interface NetworkClient {
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+
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+ /**
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+ * Returns the socket address of the client.
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+ *
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+ * @return The client's socket address
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+ */
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+ @NotNull
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+ InetSocketAddress getAddress();
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+
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+ /**
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+ * Returns the protocol version of the client.
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+ *
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+ * @return The client's protocol version, or {@code -1} if unknown
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+ * @see <a href="http://wiki.vg/Protocol_version_numbers">List of protocol
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+ * version numbers</a>
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+ */
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+ int getProtocolVersion();
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+
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+ /**
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+ * Returns the virtual host the client is connected to.
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+ *
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+ * <p>The virtual host refers to the hostname/port the client used to
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+ * connect to the server.</p>
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+ *
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+ * @return The client's virtual host, or {@code null} if unknown
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+ */
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+ @Nullable
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+ InetSocketAddress getVirtualHost();
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+
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+}
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index f14bdd22..f0aee351 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
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/**
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* Represents a player, connected or not
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*/
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-public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginMessageRecipient {
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+public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginMessageRecipient, com.destroystokyo.paper.network.NetworkClient { // Paper - Extend NetworkClient
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/**
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* Gets the "friendly" name to display of this player. This may include
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--
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