PaperMC/CraftBukkit-Patches/0029-Prevent-Shutdown-Hang.patch
Zach Brown 7b0c576798 Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00

32 lines
1.3 KiB
Diff

From fc8347c234c1c8e323b35c07cb83aa94b00efa2e Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Tue, 11 Jun 2013 11:54:32 +1000
Subject: [PATCH] Prevent Shutdown Hang
Prevents server hanging if players disconnect during the shutdown sequence.
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index e6012fb..9eb25df 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -1152,8 +1152,15 @@ public abstract class PlayerList {
}
public void u() {
- for (int i = 0; i < this.players.size(); ++i) {
- ((EntityPlayer) this.players.get(i)).playerConnection.disconnect(this.server.server.getShutdownMessage()); // CraftBukkit - add custom shutdown message
+ while (!this.players.isEmpty()) {
+ // Spigot start
+ EntityPlayer p = (EntityPlayer) this.players.get( 0 );
+ p.playerConnection.disconnect( this.server.server.getShutdownMessage() );
+ if ( ( !this.players.isEmpty() ) && ( this.players.get( 0 ) == p ) )
+ {
+ this.players.remove( 0 ); // Prevent shutdown hang if already disconnected
+ }
+ // Spigot end
}
}
--
1.9.1