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8efc0a0cc6
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: ed7bba95 SPIGOT-6547: Chunk#getEntities() doesn't return all entities immediately after chunk load d99a585c SPIGOT-6719: Add getTileEntities() to LimitedRegion CraftBukkit Changes: 422cec08 Rebuild patch 15f27fc7 SPIGOT-6547: Chunk#getEntities() doesn't return all entities immediately after chunk load cbd747af SPIGOT-6719: Add getTileEntities() to LimitedRegion Spigot Changes: 6c1c1b26 Rebuild patches
50 lines
3.1 KiB
Diff
50 lines
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TheViperShow <29604693+TheViperShow@users.noreply.github.com>
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Date: Wed, 22 Apr 2020 09:40:38 +0200
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Subject: [PATCH] Implemented BlockFailedDispenseEvent
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diff --git a/src/main/java/net/minecraft/world/level/block/DispenserBlock.java b/src/main/java/net/minecraft/world/level/block/DispenserBlock.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/block/DispenserBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/DispenserBlock.java
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@@ -0,0 +0,0 @@ public class DispenserBlock extends BaseEntityBlock {
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int i = tileentitydispenser.getRandomSlot();
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if (i < 0) {
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFailedDispenseEvent(world, pos)) {// Paper - BlockFailedDispenseEvent is called here
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world.levelEvent(1001, pos, 0);
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world.gameEvent(GameEvent.DISPENSE_FAIL, pos);
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+ } // Paper
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} else {
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ItemStack itemstack = tileentitydispenser.getItem(i);
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DispenseItemBehavior idispensebehavior = this.getDispenseMethod(itemstack);
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diff --git a/src/main/java/net/minecraft/world/level/block/DropperBlock.java b/src/main/java/net/minecraft/world/level/block/DropperBlock.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/block/DropperBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/DropperBlock.java
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@@ -0,0 +0,0 @@ public class DropperBlock extends DispenserBlock {
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int i = tileentitydispenser.getRandomSlot();
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if (i < 0) {
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFailedDispenseEvent(world, pos)) // Paper - BlockFailedDispenseEvent is called here
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world.levelEvent(1001, pos, 0);
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} else {
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ItemStack itemstack = tileentitydispenser.getItem(i);
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -0,0 +0,0 @@ public class CraftEventFactory {
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EntitiesUnloadEvent event = new EntitiesUnloadEvent(new CraftChunk((ServerLevel) world, coords.x, coords.z), bukkitEntities);
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Bukkit.getPluginManager().callEvent(event);
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}
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+
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+ // Paper start
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+ public static boolean handleBlockFailedDispenseEvent(ServerLevel serverLevel, BlockPos blockposition) {
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+ org.bukkit.block.Block block = serverLevel.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
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+ io.papermc.paper.event.block.BlockFailedDispenseEvent event = new io.papermc.paper.event.block.BlockFailedDispenseEvent(block);
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+ return event.callEvent();
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+ }
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+ // Paper end
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}
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