PaperMC/Spigot-Server-Patches/Don-t-save-empty-scoreboard-teams-to-scoreboard.dat.patch
Aikar 265ac2bbb1 Re-enable light queue toggle, optimize neighbor checks, add max queue time
light queue is actually buggy, so re-enabling the config.

however, if anyone is ok with the buggy behavior, made the max time lost due to
light queue configurable.

We want to get to making the ligth queue default if we can make it work perfectly.

also applying neighbor optimizations to use the faster method for light checks.
2018-09-26 00:57:59 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 7 May 2016 23:33:08 -0400
Subject: [PATCH] Don't save empty scoreboard teams to scoreboard.dat
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 24a3e94fc8..369f503532 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -0,0 +0,0 @@ public class PaperConfig {
private static void enablePlayerCollisions() {
enablePlayerCollisions = getBoolean("settings.enable-player-collisions", true);
}
+
+ public static boolean saveEmptyScoreboardTeams = false;
+ private static void saveEmptyScoreboardTeams() {
+ saveEmptyScoreboardTeams = getBoolean("settings.save-empty-scoreboard-teams", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/PersistentScoreboard.java b/src/main/java/net/minecraft/server/PersistentScoreboard.java
index f2e8eface3..895ea0eb41 100644
--- a/src/main/java/net/minecraft/server/PersistentScoreboard.java
+++ b/src/main/java/net/minecraft/server/PersistentScoreboard.java
@@ -0,0 +0,0 @@ public class PersistentScoreboard extends PersistentBase {
NBTTagList nbttaglist = new NBTTagList();
for(ScoreboardTeam scoreboardteam : this.b.getTeams()) {
+ if (!com.destroystokyo.paper.PaperConfig.saveEmptyScoreboardTeams && scoreboardteam.getPlayerNameSet().isEmpty()) continue; // Paper
NBTTagCompound nbttagcompound = new NBTTagCompound();
nbttagcompound.setString("Name", scoreboardteam.getName());
nbttagcompound.setString("DisplayName", IChatBaseComponent.ChatSerializer.a(scoreboardteam.getDisplayName()));
--