PaperMC/Spigot-Server-Patches/Toggleable-player-crits-helps-mitigate-hacked-client.patch
Aikar 265ac2bbb1 Re-enable light queue toggle, optimize neighbor checks, add max queue time
light queue is actually buggy, so re-enabling the config.

however, if anyone is ok with the buggy behavior, made the max time lost due to
light queue configurable.

We want to get to making the ligth queue default if we can make it work perfectly.

also applying neighbor optimizations to use the faster method for light checks.
2018-09-26 00:57:59 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MiniDigger | Martin <admin@minidigger.dev>
Date: Sat, 10 Mar 2018 00:50:24 +0100
Subject: [PATCH] Toggleable player crits, helps mitigate hacked clients.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 67b4d576a9..02c52958c8 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
disableChestCatDetection = getBoolean("game-mechanics.disable-chest-cat-detection", false);
}
+ public boolean disablePlayerCrits;
+ private void disablePlayerCrits() {
+ disablePlayerCrits = getBoolean("game-mechanics.disable-player-crits", false);
+ }
+
public boolean allChunksAreSlimeChunks;
private void allChunksAreSlimeChunks() {
allChunksAreSlimeChunks = getBoolean("all-chunks-are-slime-chunks", false);
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index 1b7adbf4ba..a728507c54 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
boolean flag2 = flag && this.fallDistance > 0.0F && !this.onGround && !this.z_() && !this.isInWater() && !this.hasEffect(MobEffects.BLINDNESS) && !this.isPassenger() && entity instanceof EntityLiving;
+ flag2 = flag2 && !world.paperConfig.disablePlayerCrits; // Paper
flag2 = flag2 && !this.isSprinting();
if (flag2) {
f *= 1.5F;
--