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2873869bb1
Signs no longer have a specific isEdiable state, the entire API in this regard needs updating/deprecation. The boolean field is completely gone, replaced by a uuid (which will need a new setEditingPlayer(UUID) method on the Sign interface), and the current upstream implementation of setEdiable simply flips the is_waxed state. This patch is hence not needed as it neither allows editing (which will be redone in a later patch) nor is required to copy the is_waxed boolean flag as it lives in the signs compound tag and is covered by applyTo.
53 lines
3.1 KiB
Diff
53 lines
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 8 Jul 2019 00:13:36 -0700
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Subject: [PATCH] Use getChunkIfLoadedImmediately in places
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This prevents us from hitting chunk loads for chunks at or less-than
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ticket level 33 (yes getChunkIfLoaded will actually perform a chunk
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load in that case).
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 3454cc832f2c09425336d9627a6ece74622080a9..d35de35f0a72bf9080b48028010379426d50c5bc 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -228,7 +228,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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}
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@Override public LevelChunk getChunkIfLoaded(int x, int z) { // Paper - this was added in world too but keeping here for NMS ABI
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- return this.chunkSource.getChunk(x, z, false);
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+ return this.chunkSource.getChunkAtIfLoadedImmediately(x, z); // Paper
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}
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@Override
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index b953fa1bec2bd017b97a8a8b966fa79086036fa3..bce4aa1d7cb7ebeb046ed9f2483d71820c3f0bae 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -200,6 +200,13 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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return (CraftServer) Bukkit.getServer();
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}
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+ // Paper start
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+ @Override
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+ public boolean hasChunk(int chunkX, int chunkZ) {
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+ return this.getChunkIfLoaded(chunkX, chunkZ) != null;
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+ }
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+ // Paper end
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+
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public abstract ResourceKey<LevelStem> getTypeKey();
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protected Level(WritableLevelData worlddatamutable, ResourceKey<Level> resourcekey, RegistryAccess iregistrycustom, Holder<DimensionType> holder, Supplier<ProfilerFiller> supplier, boolean flag, boolean flag1, long i, int j, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider, org.bukkit.World.Environment env, java.util.function.Function<org.spigotmc.SpigotWorldConfig, io.papermc.paper.configuration.WorldConfiguration> paperWorldConfigCreator) { // Paper
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diff --git a/src/main/java/net/minecraft/world/level/gameevent/GameEventDispatcher.java b/src/main/java/net/minecraft/world/level/gameevent/GameEventDispatcher.java
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index e9ead1e49f9043430e316c36ade83b70cf850e47..f2d10d58617644a589ecec3e17358c1277795e5d 100644
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--- a/src/main/java/net/minecraft/world/level/gameevent/GameEventDispatcher.java
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+++ b/src/main/java/net/minecraft/world/level/gameevent/GameEventDispatcher.java
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@@ -56,7 +56,7 @@ public class GameEventDispatcher {
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for (int l1 = j; l1 <= i1; ++l1) {
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for (int i2 = l; i2 <= k1; ++i2) {
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- LevelChunk chunk = this.level.getChunkSource().getChunkNow(l1, i2);
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+ LevelChunk chunk = (LevelChunk) this.level.getChunkIfLoadedImmediately(l1, i2); // Paper
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if (chunk != null) {
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for (int j2 = k; j2 <= j1; ++j2) {
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