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3c0d6aaed9
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 0c7aedbc SPIGOT-7554, PR-954: Add DecoratedPotInventory CraftBukkit Changes: 53ebb05e3 SPIGOT-7554, PR-1323: Add DecoratedPotInventory 33a2d8773 Ensure that PlayerMoveEvent is always fired where applicable 7df18510f SPIGOT-7555: Don't cast ItemFlags to byte 19aec59ea Use provided case for non-existent OfflinePlayers Spigot Changes: e7ce55a3 Remove obsolete PlayerMoveEvent improvements 3e5e22c0 Remove obsolete lowercasing of non existent OfflinePlayer names
63 lines
3.8 KiB
Diff
63 lines
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Tue, 23 May 2023 22:33:36 -0400
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Subject: [PATCH] Properly Cancel Usable Items
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This fixes the bug causing cancelling PlayerInteractEvent to cause items to continue to be used despite being cancelled on the server.
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For example, items being consumed but never finishing, shields being put up, etc.
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The underlying issue of this is that the client modifies their synced data values, and so we have to (forcibly) resend
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them in order for the client to reset their using item state.
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index f58386e952d29a16d160b628a23efbe102791277..82f26186156a487f29ad3abff3f68852e5b8a1f9 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -557,6 +557,7 @@ public class ServerPlayerGameMode {
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}
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// Paper end - extend Player Interact cancellation
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player.getBukkitEntity().updateInventory(); // SPIGOT-2867
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+ this.player.resyncUsingItem(this.player); // Paper - Resend player's using item status
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enuminteractionresult = (event.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
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} else if (this.gameModeForPlayer == GameType.SPECTATOR) {
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MenuProvider itileinventory = iblockdata.getMenuProvider(world, blockposition);
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@@ -600,6 +601,11 @@ public class ServerPlayerGameMode {
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return enuminteractionresult1;
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}
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+ // Paper start - Cancel only if cancelled + if the interact result is different from default response
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+ else if (this.interactResult && this.interactResult != cancelledItem) {
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+ this.player.resyncUsingItem(this.player);
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+ }
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+ // Paper end
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}
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return enuminteractionresult;
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// CraftBukkit end
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index aa1c1418559265deaf755d65c9d57e9592ee0a6e..4a03a67194b963f45abc8febb48d0d7f9eaa6e4d 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1955,6 +1955,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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}
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if (cancelled) {
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+ this.player.resyncUsingItem(this.player); // Paper - Resend player's using item status
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this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
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return;
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 070d9630af6d8c29de9df3b59ce14c57637ebf6d..3ce5c06a6c154c0b8c9f2aaaa0a2f9d092cc4551 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3813,6 +3813,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
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return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
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}
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+ // Paper start
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+ public void resyncUsingItem(ServerPlayer serverPlayer) {
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+ this.getEntityData().resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
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+ }
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+ // Paper end
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private void updatingUsingItem() {
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if (this.isUsingItem()) {
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if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
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