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https://github.com/PaperMC/Paper.git
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2a2d9fb508
1) Removed "Regen" mode of Dupe UUID resolver, forced safe. Some servers who updated before we had safe mode added still had this value. There's really no reason to keep this mode, as we've seen that vanilla triggers this often and 99.9999999% of cases will be an actual duplicate that needs to be deleted. 2) Made Vanilla Debug messages about dupe UUIDs and dupe uuid resolve messages only show up if the debug.entities flag is on. This will stop server owners from panicing from seeing these logs, and stop opening bug reports on this, only for us to tell you "don't worry about it". 3) Avoid adding entities to world that are already added to world. This can be triggered by anything that causes an entity to be added to the world during the chunk load process, such as chunk conversions. Issue #1544 was a case of this. 4) Removed debug warning about ExpiringMap. Nothing more I know to do about this anyways. We recover from it, stop warning to reduce noise of issues to us.
223 lines
12 KiB
Diff
223 lines
12 KiB
Diff
From 82ec8fd06e4557c6fca2c4a6f4c3ba002044c0e8 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 21 Jul 2018 14:27:34 -0400
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Subject: [PATCH] Duplicate UUID Resolve Option
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Due to a bug in https://github.com/PaperMC/Paper/commit/2e29af3df05ec0a383f48be549d1c03200756d24
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which was added all the way back in March of 2016, it was unknown (potentially not at the time)
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that an entity might actually change the seed of the random object.
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At some point, EntitySquid did start setting the seed. Due to this shared random, this caused
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every entity to use a Random object with a predictable seed.
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This has caused entities to potentially generate with the same UUID....
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Over the years, servers have had entities disappear, but no sign of trouble
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because CraftBukkit removed the log lines indicating that something was wrong.
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We have fixed the root issue causing duplicate UUID's, however we now have chunk
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files full of entities that have the same UUID as another entity!
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When these chunks load, the 2nd entity will not be added to the world correctly.
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If that chunk loads in a different order in the future, then it will reverse and the
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missing one is now the one added to the world and not the other. This results in very
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inconsistent entity behavior.
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This change allows you to recover any duplicate entity by generating a new UUID for it.
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This also lets you delete them instead if you don't want to risk having new entities added to
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the world that you previously did not see.
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But for those who are ok with leaving this inconsistent behavior, you may use WARN or NOTHING options.
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It is recommended you regenerate the entities, as these were legit entities, and deserve your love.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index deb0d4f053..75b591bc2a 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -449,4 +449,43 @@ public class PaperWorldConfig {
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log("Bed Search Radius: " + bedSearchRadius);
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}
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}
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+
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+ public enum DuplicateUUIDMode {
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+ SAFE_REGEN, DELETE, NOTHING, WARN
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+ }
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+ public DuplicateUUIDMode duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
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+ public int duplicateUUIDDeleteRange = 32;
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+ private void repairDuplicateUUID() {
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+ String desiredMode = getString("duplicate-uuid-resolver", "saferegen").toLowerCase().trim();
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+ duplicateUUIDDeleteRange = getInt("duplicate-uuid-saferegen-delete-range", duplicateUUIDDeleteRange);
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+ switch (desiredMode.toLowerCase()) {
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+ case "regen":
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+ case "regenerate":
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+ case "saferegen":
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+ case "saferegenerate":
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+ duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
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+ log("Duplicate UUID Resolve: Regenerate New UUID if distant (Delete likely duplicates within " + duplicateUUIDDeleteRange + " blocks)");
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+ break;
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+ case "remove":
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+ case "delete":
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+ duplicateUUIDMode = DuplicateUUIDMode.DELETE;
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+ log("Duplicate UUID Resolve: Delete Entity");
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+ break;
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+ case "silent":
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+ case "nothing":
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+ duplicateUUIDMode = DuplicateUUIDMode.NOTHING;
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+ logError("Duplicate UUID Resolve: Do Nothing (no logs) - Warning, may lose indication of bad things happening");
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+ break;
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+ case "log":
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+ case "warn":
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+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
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+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
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+ break;
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+ default:
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+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
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+ logError("Warning: Invalid duplicate-uuid-resolver config " + desiredMode + " - must be one of: regen, delete, nothing, warn");
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+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
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+ break;
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+ }
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 0a40488586..1245576e8a 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -1,5 +1,10 @@
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package net.minecraft.server;
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+// Paper start
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+import com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode;
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+import java.util.HashMap;
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+import java.util.UUID;
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+// Paper end
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import com.destroystokyo.paper.exception.ServerInternalException;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Queues;
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@@ -38,6 +43,7 @@ public class Chunk implements IChunkAccess {
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public final World world;
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public final Map<HeightMap.Type, HeightMap> heightMap;
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public Long scheduledForUnload; // Paper - delay chunk unloads
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+ private static final Logger logger = LogManager.getLogger(); // Paper
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public final int locX;
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public final int locZ;
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private boolean l;
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@@ -686,6 +692,7 @@ public class Chunk implements IChunkAccess {
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if (i != this.locX || j != this.locZ) {
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Chunk.d.warn("Wrong location! ({}, {}) should be ({}, {}), {}", Integer.valueOf(i), Integer.valueOf(j), Integer.valueOf(this.locX), Integer.valueOf(this.locZ), entity);
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entity.die();
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+ return; // Paper
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}
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int k = MathHelper.floor(entity.locY / 16.0D);
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@@ -874,6 +881,50 @@ public class Chunk implements IChunkAccess {
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for (int j = 0; j < i; ++j) {
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List entityslice = aentityslice[j]; // Spigot
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+ // Paper start
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+ DuplicateUUIDMode mode = world.paperConfig.duplicateUUIDMode;
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+ if (mode == DuplicateUUIDMode.WARN || mode == DuplicateUUIDMode.DELETE || mode == DuplicateUUIDMode.SAFE_REGEN) {
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+ Map<UUID, Entity> thisChunk = new HashMap<>();
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+ for (Iterator<Entity> iterator = ((List<Entity>) entityslice).iterator(); iterator.hasNext(); ) {
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+ Entity entity = iterator.next();
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+ if (entity.dead || entity.valid) continue;
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+ Entity other = ((WorldServer) world).entitiesByUUID.get(entity.uniqueID);
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+ if (other == null || other.dead || world.getEntityUnloadQueue().contains(other)) {
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+ other = thisChunk.get(entity.uniqueID);
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+ }
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+
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+ if (mode == DuplicateUUIDMode.SAFE_REGEN && other != null && !other.dead &&
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+ !world.getEntityUnloadQueue().contains(other)
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+ && java.util.Objects.equals(other.getSaveID(), entity.getSaveID())
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+ && entity.getBukkitEntity().getLocation().distance(other.getBukkitEntity().getLocation()) < world.paperConfig.duplicateUUIDDeleteRange
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+ ) {
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+ if (World.DEBUG_ENTITIES) logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + " because it was near the duplicate and likely an actual duplicate. See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ entity.die();
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+ iterator.remove();
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+ continue;
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+ }
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+ if (other != null && !other.dead) {
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+ switch (mode) {
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+ case SAFE_REGEN: {
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+ entity.setUUID(UUID.randomUUID());
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+ if (World.DEBUG_ENTITIES) logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", regenerated UUID for " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ break;
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+ }
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+ case DELETE: {
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+ if (World.DEBUG_ENTITIES) logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ entity.die();
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+ iterator.remove();
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+ break;
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+ }
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+ default:
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+ if (World.DEBUG_ENTITIES) logger.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", doing nothing to " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
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+ break;
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+ }
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+ }
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+ thisChunk.put(entity.uniqueID, entity);
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+ }
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+ }
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+ // Paper end
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this.world.a(entityslice.stream().filter((entity) -> {
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return !(entity instanceof EntityHuman);
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 3606c78843..57adaf2a4c 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -2722,6 +2722,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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});
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}
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+ public void setUUID(UUID uuid) { a(uuid); } // Paper - OBFHELPER
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public void a(UUID uuid) {
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this.uniqueID = uuid;
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this.au = this.uniqueID.toString();
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index a341f5de9a..61c260a2fb 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -75,7 +75,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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}
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};
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// Spigot end
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- protected final Set<Entity> g = com.google.common.collect.Sets.newHashSet(); // Paper
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+ protected final Set<Entity> g = com.google.common.collect.Sets.newHashSet(); public Set<Entity> getEntityUnloadQueue() { return g; };// Paper - OBFHELPER
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//public final List<TileEntity> tileEntityList = Lists.newArrayList(); // Paper - remove unused list
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public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
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private final List<TileEntity> c = Lists.newArrayList();
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 7eab55e7c1..0e63a0b5cd 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -41,7 +41,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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private final MinecraftServer server;
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public EntityTracker tracker;
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private final PlayerChunkMap manager;
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- private final Map<UUID, Entity> entitiesByUUID = Maps.newHashMap();
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+ public final Map<UUID, Entity> entitiesByUUID = Maps.newHashMap(); // Paper
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public boolean savingDisabled;
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private boolean J;
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private int emptyTime;
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@@ -994,7 +994,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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this.g.remove(entity1);
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} else {
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if (!(entity instanceof EntityHuman)) {
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- if (DEBUG_ENTITIES) {
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+ if (DEBUG_ENTITIES && entity.world.paperConfig.duplicateUUIDMode != com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode.NOTHING) {
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WorldServer.a.error("Keeping entity {} that already exists with UUID {}", entity1, uuid.toString()); // CraftBukkit // Paper
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WorldServer.a.error("Deleting duplicate entity {}", entity); // Paper
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@@ -1025,7 +1025,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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}
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Entity old = this.entitiesByUUID.put(entity.getUniqueID(), entity);
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- if (old != null && old.getId() != entity.getId() && old.valid) {
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+ if (old != null && old.getId() != entity.getId() && old.valid && entity.world.paperConfig.duplicateUUIDMode != com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode.NOTHING) {
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Logger logger = LogManager.getLogger();
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logger.error("Overwrote an existing entity " + old + " with " + entity);
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if (DEBUG_ENTITIES) {
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--
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2.19.0
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