PaperMC/Spigot-Server-Patches/Allow-disabling-armour-stand-ticking.patch
Shane Freeder 08b01ae4df Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Warning: this commit contains more mapping changes from upstream, As always, ensure that you
have working backups and test this build before deployment; Developers working on paper will,
yet again, need to delete their work/Minecraft/1.13.2 folder

Bukkit Changes:
7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations
15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables
5d2a10c5 SPIGOT-3747: Add API for force loaded chunks
d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent
771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement
55462509 Add InventoryView#getSlotType
2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API
f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent
ccb85808 Define EntitySpawnEvent
b8cc3ebe Add PlayerItemDamageEvent
184a495d Ease ClassLoader Deadlocks Where Possible
11ac4728 Expand Boolean Prompt Values in Conversation API
aae62d51 Added getAllSessionData() to the Conversation API.
9290ff91 Add InventoryView#getInventory API
995e530f Add API to get / set base arrow damage

CraftBukkit Changes:
c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events
5be2ddcb Replace version constants with methods to prevent compiler inlining
a5b9c7b3 Use API method to create offset command completions
2bc7d1df SPIGOT-3747: Add API for force loaded chunks
a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent
b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock
79ded7a8 SPIGOT-1811: Death message not shown on respawn screen
b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory
0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement
2b2d084a Add InventoryView#getSlotType
01a9959a Do not use deprecated ItemSpawnEvent constructor
9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event
963f4a5f Add PlayerItemDamageEvent
63db0445 Add API to get / set base arrow damage
531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins
d05c8b14 Mappings Update
bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots

Spigot Changes:
518206a1 Remove redundant trove depend
1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255
29ab5e43 SPIGOT-3661: Allow arguments in restart-script
7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots
82e117e1 Squelch "fatal: Resolve operation not in progress" message
0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:15:55 +00:00

279 lines
No EOL
12 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Riley Park <rileysebastianpark@gmail.com>
Date: Wed, 15 Aug 2018 01:26:09 -0700
Subject: [PATCH] Allow disabling armour stand ticking
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 4059c7a72..10efe6b3d 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
break;
}
}
+
+ public boolean armorStandTick = true;
+ private void armorStandTick() {
+ this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick);
+ log("ArmorStand ticking is " + (this.armorStandTick ? "enabled" : "disabled") + " by default");
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index c604182dd..2c54e3e34 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
public Vector3f leftLegPose;
public Vector3f rightLegPose;
public boolean canMove = true; // Paper
+ // Paper start - Allow ArmorStands not to tick
+ public boolean canTick = true;
+ private boolean noTickPoseDirty = false;
+ private boolean noTickEquipmentDirty = false;
+ // Paper end
public EntityArmorStand(World world) {
super(EntityTypes.ARMOR_STAND, world);
@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
this.leftLegPose = EntityArmorStand.bB;
this.rightLegPose = EntityArmorStand.bC;
this.noclip = this.isNoGravity();
+ if (world != null) this.canTick = world.paperConfig.armorStandTick; // Paper - armour stand ticking
this.setSize(0.5F, 1.975F);
this.Q = 0.0F;
}
@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
this.bF.set(enumitemslot.b(), itemstack);
}
+ this.noTickEquipmentDirty = true; // Paper - Allow equipment to be updated even when tick disabled
}
public boolean c(int i, ItemStack itemstack) {
@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
}
nbttagcompound.set("Pose", this.z());
+ nbttagcompound.setBoolean("Paper.CanTick", this.canTick); // Paper - persist no tick setting
}
public void a(NBTTagCompound nbttagcompound) {
@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
this.setMarker(nbttagcompound.getBoolean("Marker"));
this.bI = !this.isMarker();
this.noclip = this.isNoGravity();
+ // Paper start - persist no tick
+ if (nbttagcompound.hasKey("Paper.CanTick")) {
+ this.canTick = nbttagcompound.getBoolean("Paper.CanTick");
+ }
+ // Paper end
NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("Pose");
this.g(nbttagcompound1);
@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
}
public void tick() {
+ // Paper start
+ if (!this.canTick) {
+ if (this.noTickPoseDirty) {
+ this.noTickPoseDirty = false;
+ this.updatePose();
+ }
+
+ if (this.noTickEquipmentDirty) {
+ this.noTickEquipmentDirty = false;
+ this.updateEntityEquipment();
+ }
+
+ return;
+ }
+ // Paper end
+
super.tick();
+
+ // Paper start - Split into separate method
+ updatePose();
+ }
+
+ public void updatePose() {
+ // Paper end
Vector3f vector3f = (Vector3f) this.datawatcher.get(EntityArmorStand.b);
if (!this.headPose.equals(vector3f)) {
@@ -0,0 +0,0 @@ public class EntityArmorStand extends EntityLiving {
public void setHeadPose(Vector3f vector3f) {
this.headPose = vector3f;
this.datawatcher.set(EntityArmorStand.b, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setBodyPose(Vector3f vector3f) {
this.bodyPose = vector3f;
this.datawatcher.set(EntityArmorStand.c, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftArmPose(Vector3f vector3f) {
this.leftArmPose = vector3f;
this.datawatcher.set(EntityArmorStand.d, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setRightArmPose(Vector3f vector3f) {
this.rightArmPose = vector3f;
this.datawatcher.set(EntityArmorStand.e, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setLeftLegPose(Vector3f vector3f) {
this.leftLegPose = vector3f;
this.datawatcher.set(EntityArmorStand.f, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public void setRightLegPose(Vector3f vector3f) {
this.rightLegPose = vector3f;
this.datawatcher.set(EntityArmorStand.g, vector3f);
+ this.noTickPoseDirty = true; // Paper - Allow updates when not ticking
}
public Vector3f r() {
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 87715c302..8f5ff37c2 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
}
}
- EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
- int j = aenumitemslot.length;
-
- for (int k = 0; k < j; ++k) {
- EnumItemSlot enumitemslot = aenumitemslot[k];
- ItemStack itemstack;
-
- switch (enumitemslot.a()) {
- case HAND:
- itemstack = (ItemStack) this.bB.get(enumitemslot.b());
- break;
- case ARMOR:
- itemstack = (ItemStack) this.bC.get(enumitemslot.b());
- break;
- default:
- continue;
- }
-
- ItemStack itemstack1 = this.getEquipment(enumitemslot);
-
- if (!ItemStack.matches(itemstack1, itemstack)) {
- // Paper start - PlayerArmorChangeEvent
- if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR && !itemstack.getItem().equals(itemstack1.getItem())) {
- final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
- final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
- new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
- }
- // Paper end
- ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1)));
- if (!itemstack.isEmpty()) {
- this.getAttributeMap().a(itemstack.a(enumitemslot));
- }
-
- if (!itemstack1.isEmpty()) {
- this.getAttributeMap().b(itemstack1.a(enumitemslot));
- }
-
- switch (enumitemslot.a()) {
- case HAND:
- this.bB.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
- break;
- case ARMOR:
- this.bC.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
- }
- }
- }
+ updateEntityEquipment(); // Paper - split into own method
if (this.ticksLived % 20 == 0) {
this.getCombatTracker().g();
@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity {
}
}
+ // Paper start - split into own method from above
+ public void updateEntityEquipment() {
+ EnumItemSlot[] aenumitemslot = EnumItemSlot.values();
+ int j = aenumitemslot.length;
+
+ for (int k = 0; k < j; ++k) {
+ EnumItemSlot enumitemslot = aenumitemslot[k];
+ ItemStack itemstack;
+
+ switch (enumitemslot.a()) {
+ case HAND:
+ itemstack = (ItemStack) this.bB.get(enumitemslot.b());
+ break;
+ case ARMOR:
+ itemstack = (ItemStack) this.bC.get(enumitemslot.b());
+ break;
+ default:
+ continue;
+ }
+
+ ItemStack itemstack1 = this.getEquipment(enumitemslot);
+
+ if (!ItemStack.matches(itemstack1, itemstack)) {
+ // Paper start - PlayerArmorChangeEvent
+ if (this instanceof EntityPlayer && enumitemslot.getType() == EnumItemSlot.Function.ARMOR && !itemstack.getItem().equals(itemstack1.getItem())) {
+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
+ new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
+ }
+ // Paper end
+ ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutEntityEquipment(this.getId(), enumitemslot, itemstack1)));
+ if (!itemstack.isEmpty()) {
+ this.getAttributeMap().a(itemstack.a(enumitemslot));
+ }
+
+ if (!itemstack1.isEmpty()) {
+ this.getAttributeMap().b(itemstack1.a(enumitemslot));
+ }
+
+ switch (enumitemslot.a()) {
+ case HAND:
+ this.bB.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
+ break;
+ case ARMOR:
+ this.bC.set(enumitemslot.b(), itemstack1.isEmpty() ? ItemStack.a : itemstack1.cloneItemStack());
+ }
+ }
+ }
+ }
+ // Paper end
+
protected float e(float f, float f1) {
float f2 = MathHelper.g(f - this.aQ);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
index 9f5c3b92e..07ce93f17 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
@@ -0,0 +0,0 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
return getHandle().isSlotDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
}
+
+ @Override
+ public boolean canTick() {
+ return this.getHandle().canTick;
+ }
+
+ @Override
+ public void setCanTick(final boolean tick) {
+ this.getHandle().canTick = tick;
+ }
// Paper end
}
--