mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-30 16:19:03 +01:00
c6ab3832da
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: bb813f6f SPIGOT-4605: Warn against hacking physics CraftBukkit Changes:2ced0233
Don't handle sync packets for kicked playersd5e96882
SPIGOT-4602: Cache reflection in decompile error workaround Spigot Changes: b0f4c22b SPIGOT-4605: Catch more physics problems
31 lines
No EOL
1.5 KiB
Diff
31 lines
No EOL
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sat, 28 Jul 2018 12:09:20 -0400
|
|
Subject: [PATCH] Always process chunk removal in removeEntity
|
|
|
|
Spigot might skip chunk registration changes in removeEntity
|
|
which can keep them in the chunk when they shouldnt be if done
|
|
during entity ticking.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
|
|
index 7eb15fbb5..63588cd0c 100644
|
|
--- a/src/main/java/net/minecraft/server/World.java
|
|
+++ b/src/main/java/net/minecraft/server/World.java
|
|
@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
|
|
this.everyoneSleeping();
|
|
}
|
|
|
|
- if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking
|
|
+ // if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking // Paper - move down
|
|
int i = entity.chunkX;
|
|
int j = entity.chunkZ;
|
|
|
|
@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
|
|
this.getChunkAt(i, j).b(entity);
|
|
}
|
|
|
|
+ if (!guardEntityList) { // Spigot - It will get removed after the tick if we are ticking // Paper - always remove from current chunk above
|
|
// CraftBukkit start - Decrement loop variable field if we've already ticked this entity
|
|
int index = this.entityList.indexOf(entity);
|
|
if (index != -1) {
|
|
--
|