PaperMC/Spigot-Server-Patches/AsyncTabCompleteEvent.patch
Aikar e85921df93 Fix Async Tab Completion processing
previous logic was super broken and did not truncate your currently typed
part of the input from the suggestions.
2019-02-04 22:39:00 -05:00

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7.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 26 Nov 2017 13:19:58 -0500
Subject: [PATCH] AsyncTabCompleteEvent
Let plugins be able to control tab completion of commands and chat async.
This will be useful for frameworks like ACF so we can define async safe completion handlers,
and avoid going to main for tab completions.
Especially useful if you need to query a database in order to obtain the results for tab
completion, such as offline players.
Also adds isCommand and getLocation to the sync TabCompleteEvent
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 7017c02ba..2ad238796 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
}
public void a(PacketPlayInTabComplete packetplayintabcomplete) {
- PlayerConnectionUtils.ensureMainThread(packetplayintabcomplete, this, this.player.getWorldServer());
+ // PlayerConnectionUtils.ensureMainThread(packetplayintabcomplete, this, this.player.getWorldServer()); // Paper - run this async
// CraftBukkit start
if (chatSpamField.addAndGet(this, 1) > 500 && !this.minecraftServer.getPlayerList().isOp(this.player.getProfile())) {
- this.disconnect(new ChatMessage("disconnect.spam", new Object[0]));
+ minecraftServer.postToMainThread(() -> this.disconnect(new ChatMessage("disconnect.spam", new Object[0]))); // Paper
return;
}
// CraftBukkit end
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
stringreader.skip();
}
- ParseResults<CommandListenerWrapper> parseresults = this.minecraftServer.getCommandDispatcher().a().parse(stringreader, this.player.getCommandListener());
+ // Paper start - async tab completion
+ com.destroystokyo.paper.event.server.AsyncTabCompleteEvent event;
+ java.util.List<String> completions = new java.util.ArrayList<>();
+ String buffer = packetplayintabcomplete.c();
+ event = new com.destroystokyo.paper.event.server.AsyncTabCompleteEvent(this.getPlayer(), completions,
+ buffer, true, null);
+ event.callEvent();
+ completions = event.isCancelled() ? com.google.common.collect.ImmutableList.of() : event.getCompletions();
+ // If the event isn't handled, we can assume that we have no completions, and so we'll ask the server
+ if (!event.isHandled()) {
+ if (!event.isCancelled()) {
+ // Paper end - async tab completion
+ ParseResults<CommandListenerWrapper> parseresults = this.minecraftServer.getCommandDispatcher().a().parse(stringreader, this.player.getCommandListener());
this.minecraftServer.getCommandDispatcher().a().getCompletionSuggestions(parseresults).thenAccept((suggestions) -> {
if (((Suggestions) suggestions).isEmpty()) return; // CraftBukkit - don't send through empty suggestions - prevents [<args>] from showing for plugins with nothing more to offer
- this.networkManager.sendPacket(new PacketPlayOutTabComplete(packetplayintabcomplete.b(), (Suggestions) suggestions)); // CraftBukkit - decompile error
- });
+ this.networkManager.sendPacket(new PacketPlayOutTabComplete(packetplayintabcomplete.b(), (Suggestions) suggestions)); // CraftBukkit - decompile error
+ });
+ }
+ // Paper start - async tab completion
+ } else if (!completions.isEmpty()) {
+ com.mojang.brigadier.suggestion.SuggestionsBuilder builder = new com.mojang.brigadier.suggestion.SuggestionsBuilder(packetplayintabcomplete.c(), stringreader.getTotalLength());
+
+ builder = builder.createOffset(builder.getInput().lastIndexOf(' ') + 1);
+ completions.forEach(builder::suggest);
+ player.playerConnection.sendPacket(new PacketPlayOutTabComplete(packetplayintabcomplete.b(), builder.buildFuture().join()));
+ }
+ // Paper end - async tab completion
+
}
public void a(PacketPlayInSetCommandBlock packetplayinsetcommandblock) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index c2e72dac2..9cf5807ee 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
offers = tabCompleteChat(player, message);
}
- TabCompleteEvent tabEvent = new TabCompleteEvent(player, message, offers);
+ TabCompleteEvent tabEvent = new TabCompleteEvent(player, message, offers, message.startsWith("/") || forceCommand, pos != null ? MCUtil.toLocation(((CraftWorld) player.getWorld()).getHandle(), new BlockPosition(pos)) : null); // Paper
getPluginManager().callEvent(tabEvent);
return tabEvent.isCancelled() ? Collections.EMPTY_LIST : tabEvent.getCompletions();
diff --git a/src/main/java/org/bukkit/craftbukkit/command/ConsoleCommandCompleter.java b/src/main/java/org/bukkit/craftbukkit/command/ConsoleCommandCompleter.java
index 1e3aae3b8..95d13c146 100644
--- a/src/main/java/org/bukkit/craftbukkit/command/ConsoleCommandCompleter.java
+++ b/src/main/java/org/bukkit/craftbukkit/command/ConsoleCommandCompleter.java
@@ -0,0 +0,0 @@ public class ConsoleCommandCompleter implements Completer {
public void complete(LineReader reader, ParsedLine line, List<Candidate> candidates) {
final CraftServer server = this.server.server;
final String buffer = line.line();
+ // Async Tab Complete
+ com.destroystokyo.paper.event.server.AsyncTabCompleteEvent event;
+ java.util.List<String> completions = new java.util.ArrayList<>();
+ event = new com.destroystokyo.paper.event.server.AsyncTabCompleteEvent(server.getConsoleSender(), completions,
+ buffer, true, null);
+ event.callEvent();
+ completions = event.isCancelled() ? com.google.common.collect.ImmutableList.of() : event.getCompletions();
+
+ if (event.isCancelled() || event.isHandled()) {
+ // Still fire sync event with the provided completions, if someone is listening
+ if (!event.isCancelled() && TabCompleteEvent.getHandlerList().getRegisteredListeners().length > 0) {
+ List<String> finalCompletions = completions;
+ Waitable<List<String>> syncCompletions = new Waitable<List<String>>() {
+ @Override
+ protected List<String> evaluate() {
+ org.bukkit.event.server.TabCompleteEvent syncEvent = new org.bukkit.event.server.TabCompleteEvent(server.getConsoleSender(), buffer, finalCompletions);
+ return syncEvent.callEvent() ? syncEvent.getCompletions() : com.google.common.collect.ImmutableList.of();
+ }
+ };
+ server.getServer().processQueue.add(syncCompletions);
+ try {
+ completions = syncCompletions.get();
+ } catch (InterruptedException | ExecutionException e1) {
+ e1.printStackTrace();
+ }
+ }
+
+ if (!completions.isEmpty()) {
+ candidates.addAll(completions.stream().map(Candidate::new).collect(java.util.stream.Collectors.toList()));
+ }
+ return;
+ }
+
// Paper end
Waitable<List<String>> waitable = new Waitable<List<String>>() {
@Override
--