PaperMC/Spigot-Server-Patches/Don-t-save-Proto-Chunks.patch
Shane Freeder 065606c067 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
79f6ba25 Skip tests on default builds
b85cc32f Further discourage World.regenerateChunk

CraftBukkit Changes:
7560d3b5 Skip tests on default builds
d0a9130d SPIGOT-4563: Fix regenerating chunks saved to disk already

Spigot Changes:
8173d06f Remove need for redundant second clone of repositories
8ede0393 Rebuild patches
2019-01-04 19:19:36 +00:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 22 Jul 2018 21:21:41 -0400
Subject: [PATCH] Don't save Proto Chunks
These chunks are unfinished, and waste cpu time saving these unfinished chunks.
the loadChunk method refuses to acknoledge they exists, and will restart
a new chunk generation process to begin with, so saving them serves no benefit.
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index 0fc4d9f52..2c4a4fc6b 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -0,0 +0,0 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
}
public void saveChunk(World world, IChunkAccess ichunkaccess, boolean unloaded) throws IOException, ExceptionWorldConflict {
+ if (ichunkaccess.i().d() == ChunkStatus.Type.PROTOCHUNK) { return; } // Paper - don't save proto chunks
// Spigot end
world.checkSession();
diff --git a/src/main/java/net/minecraft/server/ChunkTaskScheduler.java b/src/main/java/net/minecraft/server/ChunkTaskScheduler.java
index 70a95c263..56958a5ce 100644
--- a/src/main/java/net/minecraft/server/ChunkTaskScheduler.java
+++ b/src/main/java/net/minecraft/server/ChunkTaskScheduler.java
@@ -0,0 +0,0 @@ public class ChunkTaskScheduler extends Scheduler<ChunkCoordIntPair, ChunkStatus
protected boolean a(Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a scheduler_a) {
ProtoChunk protochunk = (ProtoChunk) scheduler_a.a();
- return !protochunk.ab_() && !protochunk.h();
+ return !protochunk.ab_() /*&& !protochunk.h()*/; // Paper
}
};
@@ -0,0 +0,0 @@ public class ChunkTaskScheduler extends Scheduler<ChunkCoordIntPair, ChunkStatus
}
public void a(BooleanSupplier booleansupplier) {
+ if (true) return; // Paper - we don't save proto chunks, and don't want to block thread
IChunkLoader ichunkloader = this.e;
synchronized (this.e) {
--