PaperMC/patches/server/0728-Add-and-fix-missing-BlockFadeEvents.patch
Bjarne Koll d1a72eac31
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11405)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
1fc1020a PR-1049: Add MenuType API
8ae2e3be PR-1055: Expand riptiding API
cac68bfb SPIGOT-7890: AttributeModifier#getUniqueId() doesn't match the UUID passed to its constructor
7004fcf2 SPIGOT-7886: Fix mistake in AttributeModifier UUID shim
1ac7f950 PR-1054: Add FireworkMeta#hasPower
4cfb565f SPIGOT-7873: Add powered state for skulls

CraftBukkit Changes:
bbb30e7a8 SPIGOT-7894: NPE when sending tile entity update
ba21e9472 SPIGOT-7895: PlayerItemBreakEvent not firing
0fb24bbe0 SPIGOT-7875: Fix PlayerItemConsumeEvent cancellation causing client-side desync
815066449 SPIGOT-7891: Can't remove second ingredient of MerchantRecipe
45c206f2c PR-1458: Add MenuType API
19c8ef9ae SPIGOT-7867: Merchant instanceof AbstractVillager always returns false
4e006d28f PR-1468: Expand riptiding API
bd8aded7d Ignore checks in CraftPlayerProfile for ResolvableProfile used in profile components
8679620b5 SPIGOT-7889: Fix tool component deserialisation without speed and/or correct-for-drops
8d5222691 SPIGOT-7882, PR-1467: Fix conversion of name in Profile Component to empty if it is missing
63f91669a SPIGOT-7887: Remove duplicate ProjectileHitEvent for fireballs
7070de8c8 SPIGOT-7878: Server#getLootTable does not return null on invalid loot table
060ee6cae SPIGOT-7876: Can't kick player or disconnect player in PlayerLoginEvent when checking for cookies
7ccb86cc0 PR-1465: Add FireworkMeta#hasPower
804ad6491 SPIGOT-7873: Add powered state for skulls
f9610cdcb Improve minecart movement

Spigot Changes:
a759b629 Rebuild patches

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-09-15 21:39:53 +02:00

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4.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Thu, 21 Jul 2022 12:07:54 -0400
Subject: [PATCH] Add and fix missing BlockFadeEvents
Beyond calling the BlockFadeEvent in more places, this patch also aims
to pass the proper replacement state to the event, specifically for
potentially waterlogged block states fading.
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com
diff --git a/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java b/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java
index 669234bca9fa50548447f77dc5f314df8d9dd7c9..f2d4264743b6070f36adb66d00a3de0a72b86846 100644
--- a/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java
@@ -92,6 +92,11 @@ public class FrogspawnBlock extends Block {
}
private void hatchFrogspawn(ServerLevel world, BlockPos pos, RandomSource random) {
+ // Paper start - Call BlockFadeEvent
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, Blocks.AIR.defaultBlockState()).isCancelled()) {
+ return;
+ }
+ // Paper end - Call BlockFadeEvent
this.destroyBlock(world, pos);
world.playSound(null, pos, SoundEvents.FROGSPAWN_HATCH, SoundSource.BLOCKS, 1.0F, 1.0F);
this.spawnTadpoles(world, pos, random);
diff --git a/src/main/java/net/minecraft/world/level/block/ScaffoldingBlock.java b/src/main/java/net/minecraft/world/level/block/ScaffoldingBlock.java
index 580c77eeaf88083f2aed2e46e6c57dc1fcf9564c..f4cccbc134b33758cd553a29b9f8e9967517500d 100644
--- a/src/main/java/net/minecraft/world/level/block/ScaffoldingBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/ScaffoldingBlock.java
@@ -103,7 +103,7 @@ public class ScaffoldingBlock extends Block implements SimpleWaterloggedBlock {
int i = ScaffoldingBlock.getDistance(world, pos);
BlockState iblockdata1 = (BlockState) ((BlockState) state.setValue(ScaffoldingBlock.DISTANCE, i)).setValue(ScaffoldingBlock.BOTTOM, this.isBottom(world, pos, i));
- if ((Integer) iblockdata1.getValue(ScaffoldingBlock.DISTANCE) == 7 && !org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, Blocks.AIR.defaultBlockState()).isCancelled()) { // CraftBukkit - BlockFadeEvent
+ if ((Integer) iblockdata1.getValue(ScaffoldingBlock.DISTANCE) == 7 && !org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, iblockdata1.getFluidState().createLegacyBlock()).isCancelled()) { // CraftBukkit - BlockFadeEvent // Paper - fix wrong block state
if ((Integer) state.getValue(ScaffoldingBlock.DISTANCE) == 7) {
FallingBlockEntity.fall(world, pos, iblockdata1);
} else {
diff --git a/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java b/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java
index 14a5cd54820243f4ca59857b0d67c1e86457d590..f53808e200bd83ab80954ec5c1e9c14250302be8 100644
--- a/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/SnifferEggBlock.java
@@ -60,12 +60,26 @@ public class SnifferEggBlock extends Block {
return this.getHatchLevel(state) == 2;
}
+ // Paper start - Call BlockFadeEvent
+ private void rescheduleTick(ServerLevel world, BlockPos pos) {
+ int baseDelay = hatchBoost(world, pos) ? BOOSTED_HATCH_TIME_TICKS : REGULAR_HATCH_TIME_TICKS;
+ world.scheduleTick(pos, this, (baseDelay / 3) + world.random.nextInt(RANDOM_HATCH_OFFSET_TICKS));
+ // reschedule to avoid being stuck here and behave like the other calls (see #onPlace)
+ }
+ // Paper end - Call BlockFadeEvent
+
@Override
public void tick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
if (!this.isReadyToHatch(state)) {
world.playSound(null, pos, SoundEvents.SNIFFER_EGG_CRACK, SoundSource.BLOCKS, 0.7F, 0.9F + random.nextFloat() * 0.2F);
world.setBlock(pos, state.setValue(HATCH, Integer.valueOf(this.getHatchLevel(state) + 1)), 2);
} else {
+ // Paper start - Call BlockFadeEvent
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockFadeEvent(world, pos, state.getFluidState().createLegacyBlock()).isCancelled()) {
+ this.rescheduleTick(world, pos);
+ return;
+ }
+ // Paper end - Call BlockFadeEvent
world.playSound(null, pos, SoundEvents.SNIFFER_EGG_HATCH, SoundSource.BLOCKS, 0.7F, 0.9F + random.nextFloat() * 0.2F);
world.destroyBlock(pos, false);
Sniffer sniffer = EntityType.SNIFFER.create(world);