PaperMC/Spigot-Server-Patches/0213-Add-method-to-open-already-placed-sign.patch
Aikar e4d10a6d67
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches
a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType()

CraftBukkit Changes:
bbe3d58e SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException
3075579f Add FaceAttachable interface to handle Grindstone facing in common with Switches
95bd4238 SPIGOT-5647: ZombieVillager entity should have getVillagerType()
4d975ac3 SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
2020-04-02 17:09:17 -04:00

31 lines
1.3 KiB
Diff

From 1386fb4e37a89df468e11ec20b796101c237b085 Mon Sep 17 00:00:00 2001
From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Date: Sun, 1 Apr 2018 02:29:37 +0300
Subject: [PATCH] Add method to open already placed sign
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index a1397d1427..cd8ad27047 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -764,4 +764,17 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
entity.remove();
}
}
+
+ // Paper start - Add method to open already placed sign
+ @Override
+ public void openSign(org.bukkit.block.Sign sign) {
+ org.apache.commons.lang.Validate.isTrue(sign.getWorld().equals(this.getWorld()), "Sign must be in the same world as player is in");
+ org.bukkit.craftbukkit.block.CraftSign craftSign = (org.bukkit.craftbukkit.block.CraftSign) sign;
+ net.minecraft.server.TileEntitySign teSign = craftSign.getTileEntity();
+ // Make sign editable temporarily, will be set back to false in PlayerConnection later
+ teSign.isEditable = true;
+
+ getHandle().openSign(teSign);
+ }
+ // Paper end
}
--
2.25.1