PaperMC/Spigot-Server-Patches/0396-Do-less-work-if-we-have-a-custom-Bukkit-generator.patch
Aikar e4d10a6d67
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches
a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType()

CraftBukkit Changes:
bbe3d58e SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException
3075579f Add FaceAttachable interface to handle Grindstone facing in common with Switches
95bd4238 SPIGOT-5647: ZombieVillager entity should have getVillagerType()
4d975ac3 SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
2020-04-02 17:09:17 -04:00

49 lines
2.8 KiB
Diff

From 7656819871f3bf85bbabcd0dc304de0a9395c5f2 Mon Sep 17 00:00:00 2001
From: Paul Sauve <paul@burngames.net>
Date: Sun, 14 Jul 2019 21:05:03 -0500
Subject: [PATCH] Do less work if we have a custom Bukkit generator
If the Bukkit generator already has a spawn, use it immediately instead
of spending time generating one that we won't use
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 7088dbf6a2..08e9444fad 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -811,12 +811,13 @@ public class WorldServer extends World {
} else if (this.worldData.getType() == WorldType.DEBUG_ALL_BLOCK_STATES) {
this.worldData.setSpawn(BlockPosition.ZERO.up());
} else {
- WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
- List<BiomeBase> list = worldchunkmanager.a();
- Random random = new Random(this.getSeed());
- BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
- ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
-
+// Paper start - moved down
+// WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
+// List<BiomeBase> list = worldchunkmanager.a();
+// Random random = new Random(this.getSeed());
+// BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
+// ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
+// Paper end
// CraftBukkit start
if (this.generator != null) {
Random rand = new Random(this.getSeed());
@@ -833,6 +834,13 @@ public class WorldServer extends World {
}
// CraftBukkit end
+ // Paper start - this is useless if craftbukkit returns early
+ WorldChunkManager worldchunkmanager = this.getChunkProvider().getChunkGenerator().getWorldChunkManager();
+ List<BiomeBase> list = worldchunkmanager.a();
+ Random random = new Random(this.getSeed());
+ BlockPosition blockposition = worldchunkmanager.a(0, this.getSeaLevel(), 0, 256, list, random);
+ ChunkCoordIntPair chunkcoordintpair = blockposition == null ? new ChunkCoordIntPair(0, 0) : new ChunkCoordIntPair(blockposition);
+ // Paper end
if (blockposition == null) {
WorldServer.LOGGER.warn("Unable to find spawn biome");
}
--
2.25.1