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Upstream has released updates that appear to apply compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing. Bukkit Changes: d2834556 SPIGOT-4219: Event for PigZombies angering. CraftBukkit Changes:a9c796f1
SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations195f071e
SPIGOT-4219: Event for PigZombies angering.5e3082c7
SPIGOT-4230: Improve legacy block types
41 lines
No EOL
1.8 KiB
Diff
41 lines
No EOL
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jedediah Smith <jedediah@silencegreys.com>
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Date: Sat, 2 Apr 2016 05:09:16 -0400
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Subject: [PATCH] Add PlayerUseUnknownEntityEvent
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diff --git a/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java b/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java
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index 77440ac81f..8711462e16 100644
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--- a/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java
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+++ b/src/main/java/net/minecraft/server/PacketPlayInUseEntity.java
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@@ -0,0 +0,0 @@ import javax.annotation.Nullable;
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public class PacketPlayInUseEntity implements Packet<PacketListenerPlayIn> {
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- private int a;
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+ private int a; public int getEntityId() { return this.a; } // Paper - add accessor
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private PacketPlayInUseEntity.EnumEntityUseAction action;
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private Vec3D c;
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private EnumHand d;
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index dc38e4e043..90ab7f065f 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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}
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}
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}
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+ // Paper start - fire event
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+ else {
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+ this.server.getPluginManager().callEvent(new com.destroystokyo.paper.event.player.PlayerUseUnknownEntityEvent(
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+ this.getPlayer(),
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+ packetplayinuseentity.getEntityId(),
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+ packetplayinuseentity.b() == PacketPlayInUseEntity.EnumEntityUseAction.ATTACK,
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+ packetplayinuseentity.c() == EnumHand.MAIN_HAND ? EquipmentSlot.HAND : EquipmentSlot.OFF_HAND
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+ ));
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+ }
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+ // Paper end
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}
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--
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