PaperMC/Spigot-Server-Patches/Always-process-chunk-registration-after-moving.patch
Automated 6249addbaa [Auto] Update Upstream
Upstream has released updates that appear to apply compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing.

Bukkit Changes:
d2834556 SPIGOT-4219: Event for PigZombies angering.

CraftBukkit Changes:
a9c796f1 SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations
195f071e SPIGOT-4219: Event for PigZombies angering.
5e3082c7 SPIGOT-4230: Improve legacy block types
2018-08-05 19:46:43 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 29 Jul 2018 11:58:05 -0400
Subject: [PATCH] Always process chunk registration after moving
This will help guarantee that entities are always in the
chunk that they are currently located at.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 6b0ca4eb98..68b4a902eb 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
this.locX = d0;
this.locY = d1;
this.locZ = d2;
+ if (valid) world.entityJoinedWorld(this, false); // Paper - ensure Entity is moved to its proper chunk
float f = this.width / 2.0F;
float f1 = this.length;
@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
this.locX = (axisalignedbb.a + axisalignedbb.d) / 2.0D;
this.locY = axisalignedbb.b;
this.locZ = (axisalignedbb.c + axisalignedbb.f) / 2.0D;
+ if (valid) world.entityJoinedWorld(this, false); // Paper - ensure Entity is moved to its proper chunk
}
protected SoundEffect ad() {
diff --git a/src/main/java/net/minecraft/server/EntityLeash.java b/src/main/java/net/minecraft/server/EntityLeash.java
index f2d3d0b4c7..f20060614d 100644
--- a/src/main/java/net/minecraft/server/EntityLeash.java
+++ b/src/main/java/net/minecraft/server/EntityLeash.java
@@ -0,0 +0,0 @@ public class EntityLeash extends EntityHanging {
this.locX = (double) this.blockPosition.getX() + 0.5D;
this.locY = (double) this.blockPosition.getY() + 0.5D;
this.locZ = (double) this.blockPosition.getZ() + 0.5D;
+ if (valid) world.entityJoinedWorld(this, false); // Paper - ensure Entity is moved to its proper chunk
}
public void setDirection(EnumDirection enumdirection) {}
diff --git a/src/main/java/net/minecraft/server/EntityShulker.java b/src/main/java/net/minecraft/server/EntityShulker.java
index 95c6cd8971..bc11e7da2b 100644
--- a/src/main/java/net/minecraft/server/EntityShulker.java
+++ b/src/main/java/net/minecraft/server/EntityShulker.java
@@ -0,0 +0,0 @@ public class EntityShulker extends EntityGolem implements IMonster {
this.locX = (double) blockposition.getX() + 0.5D;
this.locY = (double) blockposition.getY();
this.locZ = (double) blockposition.getZ() + 0.5D;
+ if (valid) world.entityJoinedWorld(this, false); // Paper - ensure Entity is moved to its proper chunk
this.lastX = this.locX;
this.lastY = this.locY;
this.lastZ = this.locZ;
--