PaperMC/Spigot-Server-Patches/Optimize-TileEntity-Ticking.patch
2018-07-22 19:39:56 -04:00

159 lines
No EOL
5.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 8 Mar 2015 22:55:25 -0600
Subject: [PATCH] Optimize TileEntity Ticking
diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java
index a534c441a..591524f1e 100644
--- a/src/main/java/net/minecraft/server/TileEntityChest.java
+++ b/src/main/java/net/minecraft/server/TileEntityChest.java
@@ -0,0 +0,0 @@ import org.bukkit.craftbukkit.entity.CraftHumanEntity;
import org.bukkit.entity.HumanEntity;
// CraftBukkit end
-public class TileEntityChest extends TileEntityLootable implements ITickable {
+public class TileEntityChest extends TileEntityLootable { // Paper - Remove ITickable
private NonNullList<ItemStack> items;
protected float a;
@@ -0,0 +0,0 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
int k = this.position.getZ();
++this.k;
+ // Paper start
+ }
+ private void doOpenLogic() {
float f;
-
- if (!this.world.isClientSide && this.f != 0 && (this.k + i + j + k) % 200 == 0) {
+ int i = this.position.getX();
+ int j = this.position.getY();
+ int k = this.position.getZ();
+ if (false && !this.world.isClientSide && this.f != 0 && (this.k + i + j + k) % 200 == 0) { // Paper - disable block
+ // Paper end
this.f = 0;
f = 5.0F;
List list = this.world.a(EntityHuman.class, new AxisAlignedBB((double) ((float) i - 5.0F), (double) ((float) j - 5.0F), (double) ((float) k - 5.0F), (double) ((float) (i + 1) + 5.0F), (double) ((float) (j + 1) + 5.0F), (double) ((float) (k + 1) + 5.0F)));
@@ -0,0 +0,0 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
}
}
- this.e = this.a;
- f = 0.1F;
- if (this.f > 0 && this.a == 0.0F) {
+ if (this.f == 1 && this.a == 0.0F) { // check == 1 instead of > 0, first open
this.a(SoundEffects.BLOCK_CHEST_OPEN);
}
+ // Paper start
+ }
+ private void doCloseLogic() {
+ this.e = this.a;
+ // Paper end
- if (this.f == 0 && this.a > 0.0F || this.f > 0 && this.a < 1.0F) {
+ if (this.f == 0/* && this.a > 0.0F || this.f > 0 && this.a < 1.0F*/) { // Paper disable all but player count check
+ /* // Paper disable animation stuff
float f1 = this.a;
if (this.f > 0) {
@@ -0,0 +0,0 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
float f2 = 0.5F;
+
if (this.a < 0.5F && f1 >= 0.5F) {
- this.a(SoundEffects.BLOCK_CHEST_CLOSE);
- }
+ */
+ // add some delay
+ MCUtil.scheduleTask(10, () -> {
+ if (this.f == 0) this.a(SoundEffects.BLOCK_CHEST_CLOSE);
+ });
+ // } // Paper end
if (this.a < 0.0F) {
this.a = 0.0F;
@@ -0,0 +0,0 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
++this.f;
if (this.world == null) return; // CraftBukkit
+ doOpenLogic(); // Paper
// CraftBukkit start - Call redstone event
if (this.getBlock() == Blocks.TRAPPED_CHEST) {
@@ -0,0 +0,0 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
--this.f;
// CraftBukkit start - Call redstone event
+ doCloseLogic(); // Paper
if (this.getBlock() == Blocks.TRAPPED_CHEST) {
int newPower = Math.max(0, Math.min(15, this.f));
diff --git a/src/main/java/net/minecraft/server/TileEntityEnderChest.java b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
index 61edd7cc6..9407a8c97 100644
--- a/src/main/java/net/minecraft/server/TileEntityEnderChest.java
+++ b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
@@ -0,0 +0,0 @@
package net.minecraft.server;
-public class TileEntityEnderChest extends TileEntity implements ITickable {
+public class TileEntityEnderChest extends TileEntity { // Paper - Remove ITickable
public float a;
public float e;
@@ -0,0 +0,0 @@ public class TileEntityEnderChest extends TileEntity implements ITickable {
}
this.e = this.a;
+ // Paper start
+ /*
int i = this.position.getX();
int j = this.position.getY();
int k = this.position.getZ();
float f = 0.1F;
double d0;
-
+ */
+ // Paper start
+ }
+ private void doOpenLogic() {
+ int i = this.position.getX();
+ int j = this.position.getY();
+ int k = this.position.getZ();
+ double d0;
+ // Paper end
if (this.f > 0 && this.a == 0.0F) {
double d1 = (double) i + 0.5D;
d0 = (double) k + 0.5D;
this.world.a((EntityHuman) null, d1, (double) j + 0.5D, d0, SoundEffects.BLOCK_ENDER_CHEST_OPEN, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
}
-
+ // Paper start
+ }
+ private void doCloseLogic() {
+ int i = this.position.getX();
+ int j = this.position.getY();
+ int k = this.position.getZ();
+ this.e = this.a;
+ double d0;
+ // Paper end
if (this.f == 0 && this.a > 0.0F || this.f > 0 && this.a < 1.0F) {
float f1 = this.a;
@@ -0,0 +0,0 @@ public class TileEntityEnderChest extends TileEntity implements ITickable {
public void c() {
++this.f;
this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.f);
+ doOpenLogic(); // Paper
}
public void d() {
--this.f;
this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.f);
+ doCloseLogic(); // Paper
}
public boolean a(EntityHuman entityhuman) {
--