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https://github.com/PaperMC/Paper.git
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8175ec916f
Should fix #1280 Citizens hijacks entity map, and im guessing under the right conditions the result might actually be null during entity creation Pre the cache patch, the id is looked up on save, so it was fine. Now, if its null and the save ID is requested, we will try to look it up again and cache it if found.
118 lines
4.4 KiB
Diff
118 lines
4.4 KiB
Diff
From c75aa93b1c1e98ce0d1f87d73720311182848d68 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Sun, 22 May 2016 20:20:55 -0500
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Subject: [PATCH] Optional TNT doesn't move in water
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 067cb233e4..06acdaaf04 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -2,7 +2,6 @@ package com.destroystokyo.paper;
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import java.util.List;
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-import org.bukkit.Bukkit;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.spigotmc.SpigotWorldConfig;
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@@ -325,4 +324,14 @@ public class PaperWorldConfig {
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);
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}
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}
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+
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+ public boolean preventTntFromMovingInWater;
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+ private void preventTntFromMovingInWater() {
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+ if (PaperConfig.version < 13) {
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+ boolean oldVal = getBoolean("enable-old-tnt-cannon-behaviors", false);
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+ set("prevent-tnt-from-moving-in-water", oldVal);
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+ }
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+ preventTntFromMovingInWater = getBoolean("prevent-tnt-from-moving-in-water", false);
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+ log("Prevent TNT from moving in water: " + preventTntFromMovingInWater);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 0456cda937..2fbe17ce9d 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -1127,6 +1127,11 @@ public abstract class Entity implements ICommandListener, KeyedObject { // Paper
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}
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public boolean aq() {
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+ return this.doWaterMovement();
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+ }
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+
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+ public boolean doWaterMovement() {
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+ // Paper end
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if (this.bJ() instanceof EntityBoat) {
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this.inWater = false;
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} else if (this.world.a(this.getBoundingBox().grow(0.0D, -0.4000000059604645D, 0.0D).shrink(0.001D), Material.WATER, this)) {
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@@ -2605,6 +2610,11 @@ public abstract class Entity implements ICommandListener, KeyedObject { // Paper
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}
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public boolean bo() {
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+ return this.pushedByWater();
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+ }
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+
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+ public boolean pushedByWater() {
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+ // Paper end
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return true;
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}
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diff --git a/src/main/java/net/minecraft/server/EntityTNTPrimed.java b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
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index bb0904f865..50811852a3 100644
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--- a/src/main/java/net/minecraft/server/EntityTNTPrimed.java
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+++ b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
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@@ -147,4 +147,49 @@ public class EntityTNTPrimed extends Entity {
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public int getFuseTicks() {
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return this.c;
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}
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+
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+ // Paper start - Optional prevent TNT from moving in water
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+ @Override
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+ public boolean pushedByWater() {
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+ return !world.paperConfig.preventTntFromMovingInWater && super.pushedByWater();
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+ }
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+
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+ /**
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+ * Author: Jedediah Smith <jedediah@silencegreys.com>
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+ */
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+ @Override
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+ public boolean doWaterMovement() {
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+ if (!world.paperConfig.preventTntFromMovingInWater) return super.doWaterMovement();
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+
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+ // Preserve velocity while calling the super method
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+ double oldMotX = this.motX;
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+ double oldMotY = this.motY;
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+ double oldMotZ = this.motZ;
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+
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+ super.doWaterMovement();
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+
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+ this.motX = oldMotX;
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+ this.motY = oldMotY;
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+ this.motZ = oldMotZ;
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+
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+ if (this.inWater) {
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+ // Send position and velocity updates to nearby players on every tick while the TNT is in water.
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+ // This does pretty well at keeping their clients in sync with the server.
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+ EntityTrackerEntry ete = ((WorldServer) this.getWorld()).getTracker().trackedEntities.get(this.getId());
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+ if (ete != null) {
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+ PacketPlayOutEntityVelocity velocityPacket = new PacketPlayOutEntityVelocity(this);
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+ PacketPlayOutEntityTeleport positionPacket = new PacketPlayOutEntityTeleport(this);
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+
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+ ete.trackedPlayers.stream()
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+ .filter(viewer -> (viewer.locX - this.locX) * (viewer.locY - this.locY) * (viewer.locZ - this.locZ) < 16 * 16)
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+ .forEach(viewer -> {
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+ viewer.playerConnection.sendPacket(velocityPacket);
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+ viewer.playerConnection.sendPacket(positionPacket);
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+ });
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+ }
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+ }
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+
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+ return this.inWater;
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+ }
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+ // Paper end
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}
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--
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2.18.0
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