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DataWatchers that store Entity ID's treat 0 as special, and can break things such as Elytra Fireworks.
24 lines
1.1 KiB
Diff
24 lines
1.1 KiB
Diff
From b65086b45edfb15a357b918552a2d8284cce6c88 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 29 Jul 2018 22:58:47 -0400
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Subject: [PATCH] MC-111480: Start Entity ID's at 1
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DataWatchers that store Entity ID's treat 0 as special,
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and can break things such as Elytra Fireworks.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index fce677f9f6..9b5f7fcf72 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -81,7 +81,7 @@ public abstract class Entity implements ICommandListener, KeyedObject { // Paper
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private static final List<ItemStack> b = Collections.emptyList();
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private static final AxisAlignedBB c = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
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private static double f = 1.0D;
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- private static int entityCount;
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+ private static int entityCount = 1; // Paper - MC-111480 - ID 0 is treated as special for DataWatchers, start 1
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private int id;
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public boolean i; public boolean blocksEntitySpawning() { return i; } // Paper - OBFHELPER
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public final List<Entity> passengers;
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--
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2.18.0
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