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42433c2626
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09f10fd9 SPIGOT-5950: Add PrepareSmithingEvent event CraftBukkit Changes:7c03d257
SPIGOT-6011: End Gateways do not work on Non-Main End Worldsd492e363
SPIGOT-6015: Small Armor Stand doesn't drop items5db13eea
SPIGOT-5950: Add PrepareSmithingEvent event
33 lines
1.8 KiB
Diff
33 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Sudzzy <originmc@outlook.com>
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Date: Wed, 2 Mar 2016 14:52:43 -0600
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Subject: [PATCH] Disable thunder
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 25e0717186366af580e512eedfd403b8efc64a75..41436a4ead736dc925ca77d4cabf925f4e492d68 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -161,4 +161,9 @@ public class PaperWorldConfig {
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private void disableExplosionKnockback(){
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disableExplosionKnockback = getBoolean("disable-explosion-knockback", false);
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}
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+
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+ public boolean disableThunder;
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+ private void disableThunder() {
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+ disableThunder = getBoolean("disable-thunder", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 118f2b80193bf59139c46b811be96edda4ae0014..bfece8ac9aff33a5ec823f2ce7030c7474a1aee5 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -470,7 +470,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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gameprofilerfiller.enter("thunder");
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BlockPosition blockposition;
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- if (flag && this.T() && this.random.nextInt(100000) == 0) {
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+ if (!this.paperConfig.disableThunder && flag && this.T() && this.random.nextInt(100000) == 0) { // Paper - Disable thunder
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blockposition = this.a(this.a(j, 0, k, 15));
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if (this.isRainingAt(blockposition)) {
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DifficultyDamageScaler difficultydamagescaler = this.getDamageScaler(blockposition);
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