mirror of
https://github.com/PaperMC/Paper.git
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42433c2626
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09f10fd9 SPIGOT-5950: Add PrepareSmithingEvent event CraftBukkit Changes:7c03d257
SPIGOT-6011: End Gateways do not work on Non-Main End Worldsd492e363
SPIGOT-6015: Small Armor Stand doesn't drop items5db13eea
SPIGOT-5950: Add PrepareSmithingEvent event
168 lines
8.9 KiB
Diff
168 lines
8.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 7 May 2020 19:17:36 -0400
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Subject: [PATCH] Fix Light Command
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This lets you run /paper fixlight <chunkRadius> (max 5) to automatically
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fix all light data in the chunks.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperCommand.java b/src/main/java/com/destroystokyo/paper/PaperCommand.java
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index 182b440ba4802d199b8e44f7779b3401ace495d5..cc3fc5200f75f80a60b4cbc260e3a0bc4bb3a869 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperCommand.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperCommand.java
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@@ -20,6 +20,7 @@ import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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+import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import java.io.File;
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@@ -36,14 +37,14 @@ public class PaperCommand extends Command {
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public PaperCommand(String name) {
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super(name);
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this.description = "Paper related commands";
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- this.usageMessage = "/paper [heap | entity | reload | version | debug | dumpwaiting | chunkinfo | syncloadinfo]";
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+ this.usageMessage = "/paper [heap | entity | reload | version | debug | dumpwaiting | chunkinfo | syncloadinfo | fixlight]";
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this.setPermission("bukkit.command.paper");
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}
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@Override
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public List<String> tabComplete(CommandSender sender, String alias, String[] args, Location location) throws IllegalArgumentException {
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if (args.length <= 1)
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- return getListMatchingLast(args, "heap", "entity", "reload", "version", "debug", "dumpwaiting", "chunkinfo", "syncloadinfo");
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+ return getListMatchingLast(args, "heap", "entity", "reload", "version", "debug", "dumpwaiting", "chunkinfo", "syncloadinfo", "fixlight");
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switch (args[0].toLowerCase(Locale.ENGLISH))
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{
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@@ -144,6 +145,9 @@ public class PaperCommand extends Command {
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case "syncloadinfo":
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this.doSyncLoadInfo(sender, args);
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break;
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+ case "fixlight":
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+ this.doFixLight(sender, args);
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+ break;
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case "ver":
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case "version":
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Command ver = org.bukkit.Bukkit.getServer().getCommandMap().getCommand("version");
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@@ -160,6 +164,77 @@ public class PaperCommand extends Command {
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return true;
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}
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+ private void doFixLight(CommandSender sender, String[] args) {
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+ if (!(sender instanceof Player)) {
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+ sender.sendMessage("Only players can use this command");
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+ return;
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+ }
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+ int radius = 2;
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+ if (args.length > 1) {
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+ try {
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+ radius = Math.min(5, Integer.parseInt(args[1]));
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+ } catch (Exception e) {
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+ sender.sendMessage("Not a number");
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+ return;
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+ }
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+
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+ }
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+
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+ CraftPlayer player = (CraftPlayer) sender;
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+ EntityPlayer handle = player.getHandle();
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+ net.minecraft.server.WorldServer world = (WorldServer) handle.world;
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+ LightEngineThreaded lightengine = world.getChunkProvider().getLightEngine();
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+
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+ BlockPosition center = MCUtil.toBlockPosition(player.getLocation());
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+ Deque<ChunkCoordIntPair> queue = new ArrayDeque<>(MCUtil.getSpiralOutChunks(center, radius));
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+ updateLight(sender, world, lightengine, queue);
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+ }
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+
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+ private void updateLight(CommandSender sender, WorldServer world, LightEngineThreaded lightengine, Deque<ChunkCoordIntPair> queue) {
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+ ChunkCoordIntPair coord = queue.poll();
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+ if (coord == null) {
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+ sender.sendMessage("All Chunks Light updated");
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+ return;
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+ }
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+ world.getChunkProvider().getChunkAtAsynchronously(coord.x, coord.z, false, false).whenCompleteAsync((either, ex) -> {
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+ if (ex != null) {
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+ sender.sendMessage("Error loading chunk " + coord);
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+ updateLight(sender, world, lightengine, queue);
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+ return;
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+ }
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+ Chunk chunk = (Chunk) either.left().orElse(null);
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+ if (chunk == null) {
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+ updateLight(sender, world, lightengine, queue);
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+ return;
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+ }
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+ lightengine.a(world.paperConfig.lightQueueSize + 16 * 256); // ensure full chunk can fit into queue
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+ sender.sendMessage("Updating Light " + coord);
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+ int cx = chunk.getPos().x << 4;
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+ int cz = chunk.getPos().z << 4;
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+ for (int y = 0; y < world.getHeight(); y++) {
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+ for (int x = 0; x < 16; x++) {
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+ for (int z = 0; z < 16; z++) {
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+ BlockPosition pos = new BlockPosition(cx + x, y, cz + z);
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+ lightengine.a(pos);
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+ }
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+ }
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+ }
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+ lightengine.queueUpdate();
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+ PlayerChunk visibleChunk = world.getChunkProvider().playerChunkMap.getVisibleChunk(chunk.coordinateKey);
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+ if (visibleChunk != null) {
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+ world.getChunkProvider().playerChunkMap.addLightTask(visibleChunk, () -> {
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+ MinecraftServer.getServer().processQueue.add(() -> {
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+ visibleChunk.sendPacketToTrackedPlayers(new PacketPlayOutLightUpdate(chunk.getPos(), lightengine, true), false);
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+ updateLight(sender, world, lightengine, queue);
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+ });
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+ });
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+ } else {
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+ updateLight(sender, world, lightengine, queue);
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+ }
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+ lightengine.a(world.paperConfig.lightQueueSize);
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+ }, MinecraftServer.getServer());
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+ }
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+
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private void doSyncLoadInfo(CommandSender sender, String[] args) {
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if (!SyncLoadFinder.ENABLED) {
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sender.sendMessage(ChatColor.RED + "This command requires the server startup flag '-Dpaper.debug-sync-loads=true' to be set.");
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diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
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index 40347212ad1bcf857d5b8ddb0ee6a698e2568201..e5751adde516544722b95016f64b2a46c16e77ce 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunk.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
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@@ -314,6 +314,7 @@ public class PlayerChunk {
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}
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+ public void sendPacketToTrackedPlayers(Packet<?> packet, boolean flag) { a(packet, flag); } // Paper - OBFHELPER
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private void a(Packet<?> packet, boolean flag) {
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// Paper start - per player view distance
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// there can be potential desync with player's last mapped section and the view distance map, so use the
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index e4f81e93bfb305af7b2bfbccac3fbe981dbddf11..e4527f3f899ac194d629f39bfdb650667d2dab80 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -96,6 +96,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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private final ChunkTaskQueueSorter p;
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private final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxWorldGen;
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final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxMain; // Paper - private -> package private
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+ // Paper start
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+ final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxLight;
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+ public void addLightTask(PlayerChunk playerchunk, Runnable run) {
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+ this.mailboxLight.a(ChunkTaskQueueSorter.a(playerchunk, run));
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+ }
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+ // Paper end
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public final WorldLoadListener worldLoadListener;
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public final PlayerChunkMap.a chunkDistanceManager; public final PlayerChunkMap.a getChunkMapDistanceManager() { return this.chunkDistanceManager; } // Paper - OBFHELPER
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private final AtomicInteger u;
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@@ -287,11 +293,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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Mailbox<Runnable> mailbox = Mailbox.a("main", iasynctaskhandler::a);
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this.worldLoadListener = worldloadlistener;
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- ThreadedMailbox<Runnable> threadedmailbox1 = ThreadedMailbox.a(executor, "light");
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+ ThreadedMailbox<Runnable> lightthreaded; ThreadedMailbox<Runnable> threadedmailbox1 = lightthreaded = ThreadedMailbox.a(executor, "light"); // Paper
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this.p = new ChunkTaskQueueSorter(ImmutableList.of(threadedmailbox, mailbox, threadedmailbox1), executor, Integer.MAX_VALUE);
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this.mailboxWorldGen = this.p.a(threadedmailbox, false);
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this.mailboxMain = this.p.a(mailbox, false);
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+ this.mailboxLight = this.p.a(lightthreaded, false);// Paper
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this.lightEngine = new LightEngineThreaded(ilightaccess, this, this.world.getDimensionManager().hasSkyLight(), threadedmailbox1, this.p.a(threadedmailbox1, false));
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this.chunkDistanceManager = new PlayerChunkMap.a(executor, iasynctaskhandler); this.chunkDistanceManager.chunkMap = this; // Paper
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this.l = supplier;
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