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7438edc9a1
This adds a new Future based, Consumer<Chunk> based, and ability to control whether or not to generate to the Async Chunk API. Until Async Chunks merges, these API's are still synchronous, but this commit will allow plugins to start using the API's in use with the Async Chunks beta.
95 lines
2.5 KiB
Diff
95 lines
2.5 KiB
Diff
From 38df31e7cde8343c5d9df88d292baf068a60b628 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 21 Jul 2018 01:59:53 -0500
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Subject: [PATCH] PlayerElytraBoostEvent
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diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerElytraBoostEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerElytraBoostEvent.java
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new file mode 100644
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index 000000000..cecb2182c
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerElytraBoostEvent.java
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@@ -0,0 +1,80 @@
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+package com.destroystokyo.paper.event.player;
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+
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+import org.bukkit.entity.Firework;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.bukkit.inventory.ItemStack;
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+
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+/**
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+ * Fired when a player boosts elytra flight with a firework
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+ */
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+public class PlayerElytraBoostEvent extends PlayerEvent implements Cancellable {
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+ private static final HandlerList handlers = new HandlerList();
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+ private boolean cancelled = false;
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+ private final ItemStack itemStack;
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+ private Firework firework;
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+ private boolean consume = true;
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+
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+ public PlayerElytraBoostEvent(Player player, ItemStack itemStack, Firework firework) {
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+ super(player);
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+ this.itemStack = itemStack;
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+ this.firework = firework;
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+ }
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+
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+ /**
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+ * Get the firework itemstack used
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+ *
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+ * @return ItemStack of firework
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+ */
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+ public ItemStack getItemStack() {
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+ return itemStack;
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+ }
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+
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+ /**
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+ * Get the firework entity that was spawned
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+ *
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+ * @return Firework entity
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+ */
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+ public Firework getFirework() {
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+ return firework;
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+ }
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+
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+ /**
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+ * Get whether to consume the firework or not
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+ *
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+ * @return True to consume
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+ */
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+ public boolean shouldConsume() {
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+ return consume;
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+ }
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+
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+ /**
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+ * Set whether to consume the firework or not
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+ *
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+ * @param consume True to consume
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+ */
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+ public void setShouldConsume(boolean consume) {
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+ this.consume = consume;
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+ }
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+
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ cancelled = cancel;
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+ }
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+}
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--
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2.19.0
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