PaperMC/paper-server/patches/sources/net/minecraft/server/level
Phoenix616 e7de2be721 Don't apply cramming damage to players
It does not make a lot of sense to damage players if they get crammed,
 especially as the usecase of teleporting lots of players to the same
 location isn't too uncommon and killing all those players isn't
 really what one would expect to happen.

For those who really want it a config option is provided.
2021-06-20 16:35:42 +01:00
..
ChunkHolder.java.patch MC Utils 2016-03-28 20:55:47 -04:00
ChunkMap.java.patch Fire PlayerJoinEvent when Player is actually ready 2020-04-19 00:05:46 -04:00
DistanceManager.java.patch Don't crash if player is attempted to be removed from untracked chunk. 2020-04-18 15:59:41 -04:00
ServerChunkCache.java.patch Add debug for sync chunk loads 2019-07-19 03:29:14 -07:00
ServerEntity.java.patch Remap CraftBukkit to Mojang+Yarn Mappings 2024-12-11 22:26:55 +01:00
ServerLevel.java.patch added option to disable pathfinding updates on block changes 2021-01-25 14:37:57 +01:00
ServerPlayer.java.patch Don't apply cramming damage to players 2021-06-20 16:35:42 +01:00
ServerPlayerGameMode.java.patch Expand PlayerGameModeChangeEvent 2021-05-15 10:04:43 -07:00
TicketType.java.patch MC Utils 2016-03-28 20:55:47 -04:00
WorldGenRegion.java.patch MC Utils 2016-03-28 20:55:47 -04:00